I have worked as an educator for over 18 years. Technology and creativity are my air and water. Hope you can become inspired by some of my projects, as I have certainly become inspired by yours!
I have worked as an educator for over 18 years. Technology and creativity are my air and water. Hope you can become inspired by some of my projects, as I have certainly become inspired by yours!
3 sheets (ONE KEY)
Students are asked to follow a color code for each shape, then count the shapes
The third sheet is creating something with the heart using patterns
ELL or SSL can use it
Using the Polya 4 problem solving method, students have the chance to problem solve and use logical reasoning in different Exemplar problems. 2-6. Bilingual problems included for ELL. All math operation already listed!
Students can read the text and draw conclusions from the shapes (color by number) and the colors in both English and Spanish. PS: The green will get them!
Poster for Each of these Susan O'Connell strategies
Act It Out
Look Back
Work Backwards
Solve an Easier Problem
Use Objects
Draw a Table
Find a Pattern
Use Logical Reasoning
Guess and Check
Make an Organized List
Poster for the Polya 4 step problem solving process
Think About it- Make a Plan- Problem Solve It- Look Back
SWBAT:
Learn vocabulary on items found in stores
Research prices for items
Decide prices for different store items
Create a super store using a marketing and design plan
Use flaming text, cool text or other apps to create store "marketing material " such as signs
Use PPT, Pixie, Dreamweaver, or Drawpad to determine the best tools for graphic design
Follow the model provided.
** I did this lesson in two weeks, 50 mins to 1hr at a time.
Day 1:
I showed the model first, explained the vocab in it, and the purpose of the lesson. I also did a driverthrough of the technology to be used. Showed them the rubric, self-monitoring checklist, and assigned partners when needed (differentiation, ELL)
Day 2:
Reviewed, then modeled again how I use the vector art (or draw pad art) to create the rectangles, ovals, and other shapes that make the illusion of a department store. They can already be at the computer working along.
Day 3: I focus on vocabulary only, asking students first if they can recognize or attempt to pronounce the L2 words. Then we look for clipart of each word as we discuss it in the L2.
Day 4: Leeway day: Work on what you know so far. Look for preliminaries and how the students are understanding the project.
Day 5: Lesson on pricing, how it changes, and what costs what....and why. Exercises include conducting scavenger hunts of the same items sold in different locations and compare prices. Discuss price fluctuation. Discuss inflation. Discuss "budgeting". Why is it important? What are solutions to be prepared for inflation?
Day 6: Assigning prices. Showing a picture of a typical mall ask the students to "window shop" and assign value to the things they see.
Day 7: Marketing: How to promote an item, whether cheap or not? Lesson on marketing styles and examples of most popular marketing campaigns. Include: IKEA, Macy's, ETC.
With students
DaY 8: Leeway day: Keep working and creating using the info learned: vocab, pricing, design, marketing.
Day 9: Naming a store: What goes in a name? Lesson on BRANDING. Definition, examples, how to expose a brand, who exposes a brand, importance of keeping a brand influencing in a market; brand presence.
Day 10 : "Sloppy Copy" of all stores. All students to offer constructive criticism on each. Attach comments on sticky notes. Stores are to be identified by name only, not by students. Conversation with students.
Days 11 / 12: Leeway to add up everything. Math addition: Create purchase tickets and assign budgets to people in class. -13/14- Publish, show
Frayer models are the best graphic organizers to isolate skills. I use them for Math, EFL, L2, and ELA. I am including a key how to create number projects so that kids can build number sense and get to understand digits vs. numbers. I love them. I hope u can use them!
Students (or teacher) can assign a value to different kinds of candy to create numbers, operations, equations, fact families and much more. Key included. An additional page for 100% creativity included too.