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Mrs. B's Best

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(based on 34 reviews)

This year marks my 30th year of teaching! I have taught kindergarten, first grade, second grade, sixth grade and currently I teach 5th grade. While I have taught all subjects, I specialize in creating math and science products that align with current standards.

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This year marks my 30th year of teaching! I have taught kindergarten, first grade, second grade, sixth grade and currently I teach 5th grade. While I have taught all subjects, I specialize in creating math and science products that align with current standards.
The Early Bird Task Cards for Subtracting Mixed Numbers with Renaming
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The Early Bird Task Cards for Subtracting Mixed Numbers with Renaming

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The Early Bird Learns! This set contains: • 24 task cards designed to practice the skill of subtracting mixed numbers with renaming. In addition, students will practice finding a common denominator, writing equivalent fractions and writing answers in lowest terms. • Title task card. • 3 take a break cards. • A student recording sheet (color and black and white). • Answer key. I would recommend printing task cards and answer key on white card stock and then laminating for durability.
1..2..3..4 in a Row Math Game! Place Value: Millions thru Thousandths
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1..2..3..4 in a Row Math Game! Place Value: Millions thru Thousandths

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This 1...2...3...4 in a Row Math Game allows students to practice identifying the place value name of an underlined digit in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
1...2...3...4 in a Row Math Game! Measurement: Customary Conversions
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1...2...3...4 in a Row Math Game! Measurement: Customary Conversions

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This 1...2...3...4 in a Row Math Game allows students to practice the concept of making customary conversions in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each level. • Instruction page.
1...2...3...4 in a Row Math Game! Measurement: Metric Conversions
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1...2...3...4 in a Row Math Game! Measurement: Metric Conversions

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This 1...2...3...4 in a Row Math Game allows students to practice the concept of making metric conversions in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each level. • Instruction page.
1..2..3..4 in a Row Math Game! Round to the Nearest Whole Number
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1..2..3..4 in a Row Math Game! Round to the Nearest Whole Number

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This 1...2...3...4 in a Row Math Game allows students to practice rounding to the nearest whole number in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
The Early Bird Task Cards: Compare and Order Integers
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The Early Bird Task Cards: Compare and Order Integers

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The Early Bird Learns! This set contains: • 24 task cards designed to practice comparing and ordering integers. To see an example of the types of questions on the task cards, please view the preview page. • Title task card. • 3 take a break cards. • A student recording sheet (color and black and white). • Answer key. I would recommend printing task cards and answer key on white card stock and then laminating for durability.
Goofy Gorilla Card Game: Multiplication Patterns with Multiples of 10
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Goofy Gorilla Card Game: Multiplication Patterns with Multiples of 10

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This Goofy Gorilla card game allows students to practice multiplication patterns with multiples of 10 in the classic ‘Old Maid’ game format. In addition, the cards could be used to play the classic game of “Concentration”--just remove the “Goofy Gorilla” card. The set contains a total of twenty-seven pairs of cards. The equation card might be 30 x 500 and the matching answer card would be 15,000. Also, included is the “Goofy Gorilla” card (my version of the ‘Old Maid’) and an instruction card.
The Early Bird Task Cards for Dividing Fractions
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The Early Bird Task Cards for Dividing Fractions

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The Early Bird Learns! This set contains: • 24 task cards designed to practice dividing fractions. Problems include dividing a whole number by a fraction, dividing a fraction by a whole number, dividing two fractions and dividing whole numbers. • Title task card. • 3 take a break cards. • A student recording sheet (color and black and white). • Answer key. I would recommend printing task cards and answer key on white card stock and then laminating for durability.
The Early Bird Task Cards for Changing an Improper Fraction to a Mixed Number
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The Early Bird Task Cards for Changing an Improper Fraction to a Mixed Number

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The Early Bird Learns! This set contains: • 24 task cards for comparing fractions. Each task card shows an improper fraction. Students are asked to change each improper fraction to a mixed number in lowest terms. • Title task card. • 3 take a break cards. • A student recording sheet (color and black and white). • Answer key. I would recommend printing task cards and answer key on white card stock and then laminating for durability.
Pokey Porcupine Poke Cards: Variable Equations
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Pokey Porcupine Poke Cards: Variable Equations

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Pokey Porcupine provides a fun way to practice math skills! This Pokey Porcupine card game allows students to practice solving variable equations while playing a friendly game of Poke. In addition, the cards could be by individual a student at their desk. Be sure to check the preview for the types of questions students will be asked to solve. The set contains: • 36 poke cards. • Instructions for assembly. • Instructions for game play. • Answer key.
Early Bird Task Cards: Add & Subtract Fractions, Like Denominator Word Problems
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Early Bird Task Cards: Add & Subtract Fractions, Like Denominator Word Problems

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This set contains 24 task cards designed to practice solving word problems that feature either adding or subtracting fractions with like denominators. To see an example of the types of word problems on the task cards, please view the preview page. Also included is an explanation sheet with information on how I use task cards in my class, a cover card for the task cards, 'break' cards, a recording sheet (both color coordinated and a generic black and white) and an answer key.
Geometry - Learn About Angles Fold-Up and Practice Pages
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Geometry - Learn About Angles Fold-Up and Practice Pages

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Hands-on resource! • This four flap fold-up examines four different angles: acute, right, obtuse and straight. A definition and a visual representation is given of each. • This product also includes a 2-sided practice page and answer key. Always make a test copy before copying for your students to make sure the cover and inside fold up properly. Note that the cover is intentionally upside down for easier printing. Also, teacher will need to trim each copy on the grey line--this makes for an nicer fit in a math journal.
1..2..3..4 in a Row Math Game! Subtracting Decimals
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1..2..3..4 in a Row Math Game! Subtracting Decimals

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This 1...2...3...4 in a Row Math Game allows students to practice subtracting decimals in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
1..2..3..4 in a Row Math Game! Multiplying Decimals
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1..2..3..4 in a Row Math Game! Multiplying Decimals

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This 1...2...3...4 in a Row Math Game allows students to practice multiplying decimals in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
1..2..3..4 in a Row Math Game! Multiply Multiple Digits
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1..2..3..4 in a Row Math Game! Multiply Multiple Digits

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This 1...2...3...4 in a Row Math Game allows students to practice multiplying multiple digits in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
1..2..3..4 in a Row Math Game! Adding Decimals
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1..2..3..4 in a Row Math Game! Adding Decimals

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This 1...2...3...4 in a Row Math Game allows students to practice adding decimals in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
1...2...3...4 in a Row Math Game! Multiply & Divide Integers
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1...2...3...4 in a Row Math Game! Multiply & Divide Integers

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This 1...2...3...4 in a Row Math Game allows students to practice the skill of multiplying and dividing integers in the classic ‘Connect Four' game format. In addition, the game becomes interactive when a student scans a QR code to check their answer. To see an example of the questions, please be sure to check out the preview page. This product contains: • Two game boards (Set One and Set Two). • 2 sets of 36 cards. Each card has a question as well as a QR Code with the answer. • 2 answer keys. One for each set. • Instruction page.
Algebraic Thinking - R.E.D. (Review Every Day)
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Algebraic Thinking - R.E.D. (Review Every Day)

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Give students the review they need to master the skill! If there is one thing I have learned since I began teaching math to 5th graders 10 years ago, it is that students must practice a skill repeatedly. Just because a student is able to multiply decimals for the chapter test, does not mean they will remember the skill a month later. With this in mind, each day I set aside a portion of time to practice previously taught skills. From this practice, RED, Review Every Day, was born. This packet contains 28 quick review half sheets focused on Algebraic Thinking. The skills reviewed are aligned to the 5th grade Common Core Standards. The following Algebraic Thinking skills are covered: Powers of Ten & Exponents, Properties of Math, Grouping Symbols, Order of Operations, and Numerical Expressions. Each review has anywhere from 8 to 16 questions and progresses from the easiest to the more difficult skills. Please note that this packet does NOT teach the skill, but only serves to review the skill after you have taught it to the students. Each review has anywhere from 8 to 12 questions. In my classroom I spread the 28 lessons out and usually do not use them one day after another. I have other RED lessons that I would mix and match. So, for instance, Monday might be Fractions 1 and Tuesday might be Decimals 1. By Friday, I may be ready to use Fractions 2. Each review is a half-sheet. Lesson 1 and Lesson 3 are on page 1. Lesson 2 and Lesson 4 are on page 2. I do this intentionally. If you run page 1 on the front and page 2 on the back and then cut the sheet in half, you will have Fractions 1 on the front and Fractions 2 on the back. The entire document is set up this way. This saves paper, and allows the teacher to teach the lessons in order and in a more efficient way. At the back of the packet you will find the answer key which provides the answers to all questions.
My Turn to Learn QR Code Task Cards: My Turn to Learn QR Code Task Cards: Convert Percents, Fraction
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My Turn to Learn QR Code Task Cards: My Turn to Learn QR Code Task Cards: Convert Percents, Fraction

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card has either a percent, fraction or decimal that needs to be converted to the format stated. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.
My Turn to Learn QR Code Task Cards: Subtract Fractions with Unlike Denominators
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My Turn to Learn QR Code Task Cards: Subtract Fractions with Unlike Denominators

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Turn to Learn task cards are fun to use because students love using a QR code reader to check their answers. This product contains: • 24 Task Cards. Each card has a fraction subtraction equation. • Students will need to know: -How to find the common denominator -Write equivalent fractions. -Subtract the equivalent fractions. -Simplify the answer to lowest terms. This does involve writing an improper fraction as a mixed number on a few of the cards. Please see preview page to see an example of the problems. • 24 cards with a corresponding QR code. The QR codes are the answers to the problems. • 2-sided workspace recording sheet that students can use to solve the problems. Students needing more space will have to use their own paper. • Traditional answer key for those not wanting to use the QR code component. To Assemble: Print off all task card problems. Then print the QR codes on the back side. Be sure the Question numbers match up. I like to run task cards on card stock and laminate for durability. Cut on dotted lines. Put cards in sequential order, with cover and directions on top. The margin on the left side of each card is for binding (or hole punch). I prefer to bind. How to Use: Students use the 2-sided workspace recording sheet to solve each of the 24 questions. Students then use a QR reader to check answers as they go or after they’ve finished a predetermined amount of questions.