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T Level Technical Qualification in Digital Support Services: core element 7: Learning
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Support Services: core element 7: Learning

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This resource is for the Version 1.5 March 2022 T Level Technical Qualification in Digital Support Services: Route core element 7: Learning. It includes teacher PowerPoint for the following criteria; R7.1 The advantages of personal and professional development in the digital sector: R7.2 Areas of emerging technology and innovative applications within a commercial and domestic context: R7.2 Internet of Things Task and Template R7.3 Types of reflection and creativity techniques and how they influence practice within the digital sector. R7.4 Sources of knowledge within the digital sector and the factors that need to be considered when assessing the reliability and validity of a source. There is also a student worksheet that comes with each PowerPoint as well as a teacher version that includes suggested answers. As well as all of the above, there are multiple choice quizzes in a Kahoot style that cover various elements of the core element 7: Learning.
T Level Technical Qualification in Digital Support Services: core element 6: Diversity & Inclusion
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Support Services: core element 6: Diversity & Inclusion

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This resource is for the Version 1.5 March 2022 T Level Technical Qualification in Digital Support Services: Route core element 6: Diversity & Inclusion. It includes teacher PowerPoint for the following criteria; R6.1 The principles of digital inclusion, and legislation relating to equality and diversity. R6.2 The business benefits of diversity and inclusion: R6.3 Approaches to addressing demographic imbalance in the digital sector: R6.4 How digital inclusion affects individuals and organisations in the digital sector. There is also a student worksheet that comes with each PowerPoint as well as a teacher version that includes suggested answers. As well as all of the above, there are multiple choice quizzes in a Kahoot style that cover various elements of the core element 6: Diversity & Inclusion.
T Level Technical Qualification in Digital Support Services: core element 9: Planning
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Support Services: core element 9: Planning

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This resource is for the Version 1.5 March 2022 T Level Technical Qualification in Digital Support Services: Route core element 9: Planning. It includes teacher PowerPoint for the following criteria; R9.1 The principles of project planning. R9.2 The consequences of ineffective project planning: R9.3 The application of project planning techniques in a business context. There is also a student worksheet that comes with each PowerPoint as well as a teacher version that includes suggested answers. As well as all of the above, there is a Task for Comprehensive Project Planning Exercise & multiple choice quizzes in a Kahoot style that cover various elements of the core element 9: Planning.
BTEC LEVEL 2 TECHNICALS - UNIT 3: SECURITY PROTECTION AND RISK MANAGEMENT - Learning Aim: A
patricktomlin1989patricktomlin1989

BTEC LEVEL 2 TECHNICALS - UNIT 3: SECURITY PROTECTION AND RISK MANAGEMENT - Learning Aim: A

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Learning Aim: A Security threats and system vulnerabilities This resource includes teacher PowerPoints on all the learning criteria for the learning aim including A1-A4 from the specification. A1 Internal threats A2 External threats A3 Changing and evolving threats A4 Vulnerabilities Each teacher PowerPoint includes a learner worksheet that goes alongside that lesson, there are also multiple choice questions included. Updated: 25/06/24 - This also includes an assessment record sheet to review students progress against the assessment outcomes.
T Level Technical Qualification in Accounting: Element 9 Technology
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Accounting: Element 9 Technology

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This resource includes 9 teacher PowerPoints on all the learning criteria from the specification and is built around the T Level Technical Qualification in Accounting – Version 1 – December 2021 learning criteria. The contribution of digital tools and software to promoting business efficiencies ● 9.1.1 Contemporary digital tools and software and their impact: ● 9.1.2 Financial technology (Fintech): ● 9.1.3 The implications for accounting service providers of service delivery and costs arising from digital transformation: ● 9.2.1 Financial processes and systems, their impact and implications: ● 9.2.2 The impact of process automation and digital transformation on: ● 9.2.3 The advantages and disadvantages of digital investment: ● 9.2.4 Digital and emerging technology in a finance context: ● 9.2.5 Automation of processes: There are also 9 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 1)
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 1)

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Paper 1: Digital Analysis, Legislation and Emerging Issues Content area 1: Problem solving Included in this resource are a total of 11 teacher led PowerPoints on the following criteria 1.1 Computational thinking 1.2 Algorithms 1.2 Flowcharts 1.2 Trace Tables 1.2 Pseudocode 1.2 Sequence & Selection Included in this resource are exam style question sheets for students, answer sheets for teachers, 5 other additional activity worksheets for students, practical activities such as scenerio cards for pattern recognition and algorithms activities, as well as many flowchart activities of varying difficulties for different learners. 18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assessment for learning. 15/05/2024 - Updated: added some further exam preparation materials. Updated 23/09/24 - added PowerPoints and tasks for the following 1.2 Trace Tables (has PPT and tasks only) 1.2 Pseudocode (has PPT and tasks only) 1.2 Sequence & Selection (has PPT tasks and answers) Added another end of unit assessment with answers 23/09/24
Unit 5 Bundle Assignment: ABC
patricktomlin1989patricktomlin1989

Unit 5 Bundle Assignment: ABC

2 Resources
All resources from Assignment A and Assignment B&C A: Included are PowerPoints that cover each learning aim, worksheets for students to answer questions on about all of the core criteria from assignment A for the following criteria; P1, P2, M1 & D1. Also included in these resources are teacher answer sheets for all of the questions attached and example scenarios with solutions included within the PPT presentations. B&C: BTEC IT LEVEL 3 - Unit 5 - Data Modelling: Learning Aim B&C Included in the resource which is designed to go alongside the ‘Cheese’ scenario that was provided on externally verified assignment brief. This file includes guides on how to achieve all criteria, teacher PowerPoints for delivery, a completed solution for the problem created in Microsoft Excel (Google Sheets compatible), templates for students that require more scaffolding and completed versions to see expectations,. As well as all of the above - I have completed and included a case study example that covers all of the pass criteria for a different scenario so students can have a go at completing designs and reviews and get first hand much needed practice before starting the assignment.
BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Learning Aim B/C
patricktomlin1989patricktomlin1989

BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Learning Aim B/C

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BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Complete with newly written unique assignment brief that has been authorised by Pearson and with PPT with tasks and solution for application. All Thunkable code screenshots with annotations with explanation to how it works. Screenshots from Thunkable are from an older version of Thunkable so your experience may differ slightly when using the Thunkable software.
IT/Computing BTEC Level 3 - Unit 8 - Computer Games Development (Learning Aim A)
patricktomlin1989patricktomlin1989

IT/Computing BTEC Level 3 - Unit 8 - Computer Games Development (Learning Aim A)

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Included in this resource student question sheets and teacher copies with all the answers on as well as teacher PowerPoints, covering all criteria up to M1, D1 as well as P1 and P2 for the assignment A covering the following criteria. 8/A.D1 Evaluate the impact of current and emerging technologies on the design and development of computer games to meet the requirements of the users and the computer games industry. 8/A.M1 Discuss how current and emerging technologies impact on how games are designed and developed to meet the requirements of the users and the larger computer games industry. 8/A.P1 Explain social and technological trends of computer games. 8/A.P2 Explain how current and emerging technologies impact computer games’ design and development.
Level 3 BTEC IT - Unit 2: Creating Systems to Manage Information (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 2: Creating Systems to Manage Information (Learning Aim A)

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7 PowerPoints with activities for teachers to go through focusing on the Theory for the following; Purpose Normalisation SQL Relational Data Structures Relationships Keys Which covers the material from A1 Relational database management systems A2 Manipulating data structures and data in relational databases A3 Normalisation Also included are worksheets for students as well as a scaffolded report writing frame for students to demonstrate their knowledge before progressing to the next learning aim. Updated 02/10/2024 I have uploaded a practice database that has tasks for students for table creation, relationships, query design, using validation and more. I have also uploaded a complete step by step guide on performing those tasks with screenshots for every step of the way.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 2)
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 2)

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Content Area 2: Introduction to Programming Included in this resource are a total of 9 teacher led PowerPoints on the following criteria and programming guides. 2.1 Introduction to Programming 2.2 Operators and 2.3 File Handling 2.4 Program Structure & 2.5 Built-In Functions 2.6 Validation and Error Handling & 2.7 Maintainable Code 2.6 Validation and Error Handling & 2.7 Maintainable Code - Solutions 2.8 Testing 2.1.2 Creating a Calculator App in Python 2.1.2 Creating a Hangman Game in Python 2.1.2 Creating a Number Guesser App in Python 2.1.2 Creating a Temp Converter App in Python As well as all of the above content, there are built in activities to each of the class PowerPoints, there are student worksheets as well as teacher copies with suggested answers, lots of example programs and solutions with annotations included. I am beginning to build all of the content for this particular course and provide bundles and discounts in the near future. 18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning. Updated 08/10/2024 Added lessons and activities for the following 2.5 Functions PPT and Task sheet
T Level Technical Qualification in Accounting: Element 11 Research Skills
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Accounting: Element 11 Research Skills

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This resource includes 7 teacher PowerPoints on all the learning criteria from the specification and is built around the T Level Technical Qualification in Accounting – Version 1 – December 2021 learning criteria. ● 11.1.1 The stages involved: ● 11.1.2 Skills required: ● 11.2.1 Purpose and context of research: ● 11.2.2 Planning research: aims, planned outcomes, ● 11.3.1 Advantages and disadvantages of research using different sources: ● 11.3.2 Ethics: ● 11.3.3 Reliability and validity of information sources: ● 11.3.4 Analysis of research: ● 11.4.1 Method: ● 11.4.2 Medium: ● 11.4.3 Appropriate use of information: ● 11.4.4 Appropriate presentation of data using diagrammatic and tabular formats. ● 11.4.5 Avoiding plagiarism. ● 11.4.6 Compilation of bibliographies, citing and referencing in an appropriate format. ● 11.4.7 Feedback: suggestions and recommendations. ● 11.4.8 Awareness of audience type: ● 11.4.9 Presenting to an audience, p There are also 7 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
Level 3 BTEC IT - Unit 19: Internet of Things - (All Learning Aims)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 19: Internet of Things - (All Learning Aims)

2 Resources
Level 3 BTEC IT - Unit 19: Internet of Things - (All Learning Aims) Level 3 BTEC IT - Unit 19: Internet of Things - Learning Aim A Teacher created PowerPoints for the following Purpose of IoT devices Application of IoT devices Principles of IoT devices Characteristics of IoT devices A scheme of work (dates will need to be readjusted to meet your needs) Teacher examples of comparisons and evaluations, and a Distinction standard copy of assignment A. Here is a 45 page powerpoint presentation I have made which works as a complete teacher guide to unit 19 Internet of Things for the BTEC IT EXTENDED DIPLOMA LEVEL 3 The soloution is a Python application that runs on a Raspberry Pi, the program is linked to a motion sensor and a camera. When motion is detected the camera will take a photograph and email it to an attached Gmail account. The photo is also saved locally on the micro SD card. This works as an internet of things connected device. All code is included with explanations, all learning aims are included with guides for teachers.
Paper 2: Content Area 5-8  BUNDLE - T Level Technical Qualification in Digital Production, Design and Development - Paper 2: The Business Environment BUNDLE
patricktomlin1989patricktomlin1989

Paper 2: Content Area 5-8 BUNDLE - T Level Technical Qualification in Digital Production, Design and Development - Paper 2: The Business Environment BUNDLE

4 Resources
Please click on each resource pack for more detailed descriptions about each content area. T Level Technical Qualification in Digital Production, Design and Development - Paper 2: The Business Environment BUNDLE This Bundle includes; Content area 5: Business context Content area 6: Data Content area 7: Digital environments Content area 7: Security
BTEC IT LEVEL 3 - Unit 8: Computer Games Development Learning Aim B&C
patricktomlin1989patricktomlin1989

BTEC IT LEVEL 3 - Unit 8: Computer Games Development Learning Aim B&C

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I have a set of completed resources that cover the authorised assignment brief that Pearson released for the BTEC IT Level 3 - Unit 8: Computer Games Development. The resources include the following; Complete guide to design processes Several completed designs for UI Annotated versions Flowchart lessons and examples Design Review Feedback forms Example games + Guides on how to create Menu Design Testing tables Checklists for students Review/Evaluation guidance