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I am certified to teach English for grades 6-12 and mathematics for grades 5-9. I create resources for these subjects among others . I am the owner of Middle School novel Units Inc. and Creativity in the Classroom

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I am certified to teach English for grades 6-12 and mathematics for grades 5-9. I create resources for these subjects among others . I am the owner of Middle School novel Units Inc. and Creativity in the Classroom
Interactive Notebook for Walk Two Moons
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Interactive Notebook for Walk Two Moons

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for The Westing Game
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Interactive Notebook for The Westing Game

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for The Sign of the Beaver
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Interactive Notebook for The Sign of the Beaver

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Homeless Bird
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Interactive Notebook for Homeless Bird

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Out of the Dust
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Interactive Notebook for Out of the Dust

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Chasing Vermeer
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Interactive Notebook for Chasing Vermeer

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Dogsong
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Interactive Notebook for Dogsong

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Gathering Blue
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Interactive Notebook for Gathering Blue

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Hoot
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Interactive Notebook for Hoot

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Full Tilt
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Interactive Notebook for Full Tilt

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Holes
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Interactive Notebook for Holes

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Out of My Mind
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Interactive Notebook for Out of My Mind

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Number the Stars
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Interactive Notebook for Number the Stars

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Bud, Not Buddy
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Interactive Notebook for Bud, Not Buddy

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Al Capone Does My Shirts
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Interactive Notebook for Al Capone Does My Shirts

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Tangerine
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Interactive Notebook for Tangerine

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Graphic Organizers Plus Crossword Puzzles  for Silent to the Bone
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Graphic Organizers Plus Crossword Puzzles for Silent to the Bone

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I hope you enjoy using these colorful graphic organizers for this novel. If you do not have the ability to print in color or prefer not to, they may be printed in black and white. This 30 page unit includes the following graphic organizers: READING CONTRACT READING LOG Character Traits One Sentence Chapter Summaries for The Kid Who Ran for President Problem and Solution DETAILS, DETAILS Your Chance to Act Like a Teacher Character Study Comparing and Contrasting the Setting to Where I Live Author Study Sequence of Events Cause and Effect Chapter Details A Picture of Your Favorite Event Main Idea Rising and Falling Action Predictions New Vocabulary Comparing and Contrasting My Personality Traits to the Main Character’s Personality Traits Conflict and Resolution About the Book Details Story Elements Plus Parts of Speech Crossword Puzzles I also included a handout of story elements to be used in conjunction with the Story Elements graphic organizer. In addition, I included 2 blank graphic organizer templates for you to use to create your own. One is for 3 topics and one is for 4 topics. Middle School Novel Units also owns Creativity in the Classroom. Middle School Novel Units is committed to providing you with quality resources for your classroom, specializing in quality literature, grammar, spelling, and punctuation lessons for grades 4 to 8.
Interactive Notebook for Flipped
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Interactive Notebook for Flipped

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Interactive Notebook for Canyons
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Interactive Notebook for Canyons

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This is an interactive notebook for teaching the novel. It includes the following activities along with answers for parts of speech, point of view, setting, tone, theme, mood, plot summary, protagonist, conflict, and the climax. Parts of Speech Point of View Setting Tone and Theme Plot A Letter to a Character Antagonist and Protagonist Comparing and Contrasting to Another Book Cause and Effect Character Analysis Character's Response to an Event Comparing and Contrasting 2 Characters Conflict Dialogue Falling Action Figurative Language: hyperbole, simile, metaphor, personification, idiom, alliteration, onomatopoeia Foreshadowing and Prediction Inference Main Event Movie and Book Comparison Paraphrasing Quotations Rising Action Sequence of Events The Five W's and an H Vocabulary and Context Clues Narrative Writing: Write a new ending It covers the following Common Core Anchor Standards: R.1 R.2 R.3 R.4 R.5 R.6 R.7 R.8 R.9 W.3 W.4 W.5 S.L. 1 L.1 L.2 L.4 L.5
Math Golf - Addition and Subtraction - Up to 4 digits
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Math Golf - Addition and Subtraction - Up to 4 digits

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Math Golf Version 1 Player 1 takes the problem sheet for player 1 and the answer sheet for player 2. Player 2 takes the problem sheet for player 2 and the answer sheet for player 1. (Players check each other's answers). Players take turns drawing a card from one three stacks of game cards and answer the matching card number on their problem sheet . They can draw a card from any of the following stacks: 1 point cards (yellow) - If a player chooses this card and gets the answer correct, he/she gets a "hole in one." These cards are not multiple choice and if the player's answer is NOT correct, they get 8 points. However, not all cards are point cards. Some are penalty cards. Penalty cards are worth 10 points. There is a high chance (50% on the first draw) of getting a penalty card from this stack (because in real golf, a hole in one is hard to get). 3 point cards (blue) – These are multiple choice with 4 answer choices and a lower percentage of penalty cards. With this choice, it is also easier to get a correct answer because of the multiple choice. There is a moderate chance (30% on the first draw) of getting a penalty card from this stack. Penalty cards in this stack are worth 8 points and a player who does not get the answer correct gets 5 points. 6 point cards (brown) - These are multiple choice with 3 answer choices, giving the player a 33% chance of getting the answer correct and there are NO penalty cards in this stack. However, a player who does not get the answer correct gets 7 points. The player with the lowest score after 18 holes wins the game. Version 2: In this version, the game board is not needed. All cards should be shuffled together. Player 1 takes the problem sheet for player 1 and the answer sheet for player 2. Player 2 takes the problem sheet for player 2 and the answer sheet for player 1. (Players check each other's answers). Players take turns drawing a card from the stack of game cards and answer the matching card number on their problem sheet . If the answer is correct, the player gets the amount of points stated on the card. (Remind students that in golf, the player with the least amount of points wins).