Free Educational Resources from Mr. Noureddine Tadjerout
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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
Project Overview: KS3 STEAM Project - Water Rocketry 2024
This comprehensive STEAM project engages Year 8 students in the exciting world of water rocketry. Students will design, build, and test a water rocket with the goal of achieving the highest possible altitude. The project integrates principles from mathematics, physics, and chemistry, providing a hands-on, interdisciplinary learning experience.
Key Activities:
Research: Investigate a space launch complex and create a detailed report and model.
Experimentation: Conduct experiments to understand the variables affecting rocket performance.
Design and Build: Apply research and experimental data to construct and test a high-performing water rocket.
Presentation: Present findings, processes, and final designs to peers, teachers, and parents.
Learning Outcomes:
Develop critical thinking and problem-solving skills.
Apply scientific principles to real-world scenarios.
Enhance teamwork and communication abilities.
This project not only fosters a deep understanding of STEAM subjects but also inspires creativity and innovation among students. Perfect for engaging young minds and making learning fun!
Pseudocode Guide for Teachers
Cambridge International
AS & A Level
Computer Science 9618
The following information sets out how pseudocode will appear within the examined components and is provided to allow you to give learners familiarity before the exam.
Attached year 8 python programming practical test 1, 2 and end of term exam
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Mr. N.T
Spread sheet Features
Creating and Manipulating Data,
Formatting Data and Content,
Creating and Modifying Formulas
Presenting Data Visually and
Collaborating and Securing Data
Working with MS Excel 2010 & Formatting Data and Ranges
Working with Data and Using Basic & Advanced Formulas and Functions
Formatting and Managing Worksheets
Creating Charts, PivotTables, and adding Pictures and Shapes
IGCSE Revision Network hardware and Programming concepts ((e) Understand and use the concept of string handling) and Algorithm design and problem-solving (validation and verification check)
Introduction : Introduction to Landscape Modeling
Welcome to our project on landscape modeling! Today, we will explore how to
create a realistic landscape model using both digital tools like Tinkercad and
physical materials. Our goal is to recreate a mountain scene with a bridge and
river, similar to the image shown. We’ll start by sketching our ideas, then move
on to digital modeling in Tinkercad, and finally, build a physical model. This
process will help us understand the principles of landscape design and the
practical aspects of constructing a model.
Marking Rubric for Project 4 : Landscape