As a pioneering world leader with 24 main sites employing 13,760 people in the UK, we are dedicated to helping enrich and enhance teaching and learning and to nurturing engineering talent for the future. Here you will find curriculum lesson plans, interactive resources and insights into STEM careers.
As a pioneering world leader with 24 main sites employing 13,760 people in the UK, we are dedicated to helping enrich and enhance teaching and learning and to nurturing engineering talent for the future. Here you will find curriculum lesson plans, interactive resources and insights into STEM careers.
KS1 / KS2 Resource exploring programming, Scratch, automation and AI.
Using Siemens online game, the activity presents children with a series of challenges, each one slightly harder than the previous one. Each challenge indicates the route that a vehicle must take. The child must work out which instructions from a selection will enable the car to correctly complete the route. As the steps consist of blocks which are dragged and dropped children don’t have to deal with syntax but can rather engage with getting the correct instructions in the correct sequence.
KS2 Resource exploring being environmentally responsible through actions and behaviours. Promotes responsible decision-making and sustainable living.
The interactive includes a game and a quiz. The game has a show format with a series of multiple-choice questions. The quiz consists of a Cloze procedure using a diary entry for a child trying to lead a sustainable day. The activity sheet features the diary format activity as this can act as a basis for discussion and group work. The gamified learning needs to be completed online.
KS4 Resource pack exploring air quality, pollution, health, economics and urban development.
Using the Siemens online game the challenge for the player(s) is to manage the air quality within the city. The idea is that the air quality in the city is monitored using sensors which detect the build up of particulates
and gaseous pollutants. After the activity student(s) should be able to provide explanations in response to the interactive showing they understand how decisions are made to control air quality.
KS4 Resource exploring energy transfer, digital technology, finding solutions and trial and error, using Siemens online game.
The goal is to manipulate a model to explore the relationship between key variables such as track height, gradient, and curve sharpness, and develop a viable solution
KS3 activity pack covering energy use and energy generation.
The pack guides students through an on-screen simulation of the designing of a power system for a small island. Players have a budget, make decisions about the equipment to use and then test their plan to see how well it provided reliable and affordable energy.
KS4 Resource Pack covering energy generation, the power grid, electricity use and different power sources.
The goal is to design a power generation system that will produce electricity cheaply, reliably and without damaging the environment and to justify decisions about aspects of a power generation system. Uses Siemens Interactive online game.
KS4 activity resource pack covering manufacturing, smart technology, energy and healthcare.
Digital twins eliminate the need for physical prototypes, reduce development time and improve quality by combining multi-physics simulation, data analytics and machine learning to demonstrate the impact of design changes, usage scenarios, environmental conditions and other variables.
Use and evaluate a digital twin to meet a design brief by choosing appropriate options.
Siemens and The Wildlife Trusts aim to help students learn more about their environment and the affects that human actions can have. By sharing the expertise of our partner charity and using Siemens’ technological know-how on sustainability and other topics, the resource will help students see that the issues are interconnected and demonstrate how possible solutions benefit both humanity and nature.
This resource explores how systems are developed to generate solutions to problems. Drawing in ideas about waves, light and X-rays students must apply their wider knowledge with logic to analyse outcomes from a process.
The activity creates context and stimulates discussion with an example of airport baggage handling where such systems are in place.
Our Decarbonisation resource is an immersive 3D environment which encourages students to explore an Earth like planet , identifying climate disasters and analyse their causes.
This is the accompanying teaching resource for the game which explains how best to use it in a learning environment.
Find the game itself here: https://decarbonisationgame.co.uk/
The Siemens Insight Programme (SIP) is a self-driven, self-learning programme that allows students to explore the world of Siemens, Engineering and Technology, as well as developing core skills such as communication, problem solving and creativity.
Packed full of fun activities, media and quizzes, the Siemens Insight Programme is fantastic for KS4 students who want to learn more about engingeering and undertake an independent project.
SIP is made up of 8 modules, each set out in a downloadable powerpoint presentation. Work through these modules and record your efforts in the SIP Student Portfolio, which can be completed online or printed off.
KS3 Physics ‘Motion and Forces’ student and teacher resources. Learn about the forces, motion, aerodynamics and the four forces of flight with helpful explanations and activities, as well as a design a parachute activity. The teachers resource provides suggestions about how to build a lesson focused around the student worksheet.
This worksheet pack aimed at KS3 students, contains information and activities about bacteria, viruses and how smart building technology can stop them spreading.
There is also an interactive game which acompanies this resource https://smartbuildingsgame.co.uk/
And supporting Teacher’s notes are also included.
Worksheet and information pack for KS3 Geography focused on cities and air pollution. Includes worksheets and activities on **Weather and Climate; Population; Urban Environments and Pollution; and Sustainable Growth and Technology. **
Also includes Teacher’s Notes.
STEM and Sustainability themed Christmas Quiz for KS3 students.
Enjoy this short and fun Christmas themed quiz complete with questions relating to the KS3 Science and Maths curriculum, and sustainability.
Answer book is also included.
Meet KB2 and REG they work at the Keadby2 power station and help to power over 840,000 homes in Lincolnshire. This bundle of activities is designed to meet the electricity topic in the KS2 national curriculum using the context of the Keadby2 power station.
Bring gamification to your classroom by encouraging students to play the Dress the Site Worker interactive game, which introduces students to different careers in STEM and ways in which Keadby2 employees keep themselves safe.
Learning objectives:
Identify common appliances that run on electricity.
Construct a simple series electrical circuit, identifying and naming its basic parts,including cells, wires, bulbs, switches and buzzers.
Identify sources of renewable and non-renewable energy.
For more curriculum linked resources go to www.siemens.co.uk/education.
Siemens portfolio of STEM quizzes was created as part of the Siemens home learning portfolio of resources. Aimed at ages 7+ these quizzes will challenge aspiring scientists and their parents alike – perfect for the family to do together!
This quiz aims to cover the computing topics outlined in the national curriculum.
Learning Objectives:
To promote interest in computing as a future career.
To develop students ability to research topics that spark their interest.
Find more curriculum linked activities on www.siemens.co.uk/education.
Part of the Siemens portfolio of STEM quizzes the ‘Sustainability’ quiz was created as part of the Siemens home learning portfolio of resources and aligns to the KS2 Geography topic Sustainability.
Aimed at ages 7+ these quizzes will challenge aspiring scientists and their parents alike – perfect for the family to do together!
Find more curriculum linked activities on www.siemens.co.uk/education.
Designing the Future is a package of teaching resources designed to contextualise learning of computer-aided design (CAD) within current engineering practice. Using the Designing the Future Interactive and Siemens NX Student Edition students will find out how digital technologies are changing the way that products are manufactured and use some of those technologies themselves. The supporting teachers notes and student worksheets are designed to complement teaching of the KS3 Design & Technology programme of study and consists of three episodes of learning.
Learning Objectives:
To understand the product lifecycle of an everyday product.
To describe the common features of a CAD model.
To create basic model using Siemens NX Software.
Find more curriculum linked Interactive Games on www.siemens.co.uk/education.