As a pioneering world leader with 24 main sites employing 13,760 people in the UK, we are dedicated to helping enrich and enhance teaching and learning and to nurturing engineering talent for the future. Here you will find curriculum lesson plans, interactive resources and insights into STEM careers.
As a pioneering world leader with 24 main sites employing 13,760 people in the UK, we are dedicated to helping enrich and enhance teaching and learning and to nurturing engineering talent for the future. Here you will find curriculum lesson plans, interactive resources and insights into STEM careers.
The Life without STEM Interactive Game and supporting teachers note resources have been developed to aid learning in KS2. The interative game uses five scenarios to provide teachers with a topical and engaging tool for exploring how ideas, developments and discoveries in STEM subjects have changed and improved the world we live in.
Learning Objectives:
To understand the uses and implications of science, today and for the future.
To investigate and analyse a range of existing products and understand how key events and individuals in design and technology have helped shape the world.
Find more curriculum linked Interactive Games at www.siemens.co.uk/education.
The ‘Clean Silent Trains’ activity pack aims to develop mathematical and problem solving skills in KS2 students by challenging pupils to use to create solutions for modern day rail challenges. Included is a student activity, a student support sheet and a supporting PowerPoint lesson plan.
Learning Objectives:
To learn how scientific and technological developments have been used to improve the quality of life.
To identify the advantages and disadvantages of different technologies.
To understand how electrical systems can be used to reduce pollution in areas of high population density.
To understand how rail systems are designed and managed to provide a service whilst maximising the use of resources.
Find more curriculum linked resources at www.siemens.co.uk/education.
These resources contain a Scheme of Work, a Student Support Sheet and a supporting ppt lesson plan for the KS3 activity ‘Picture This&’. This activity is designed to give students an insight into the subject of ultrasound technology and how it utilized for images. Students will be able to explain how such images are used to aid in medical diagnostics.
These resources contain a student activity, a student support sheet and a supporting ppt lesson plan for the KS2 activity ‘Let there be light’. This activity is designed to give students an insight into electricity, how it began and its importance and development in the modern world.
Overall learning objectives:
Understand how creative thinking and scientific ideas can be harnessed to solve problems and improve quality of life
Understand how natural resources can be used to provide useful services
Apply ideas about generating and using electricity to powering circuits
These resources contain a Scheme of Work designed to complement the KS3 National Science Curriculum. This activity is designed to give students an insight into the subject of hearing loss, how it occurs and the effects it might have. Students will have the opportunity to design their own innovative hearing aid that meets set requirements.
Learning Objectives:
Developing a sense of scale and proportion with regard to measurement of frequency and loudness and how these can be represented graphically.
Understanding the process of hearing and the use of loudness and frequencies to compare sounds.
Identifying the key factors in a design brief and using a block diagram to represent a system.
Find more curriculum linked Interactive Games on www.siemens.co.uk/education.
Energy Island interactive game is designed for students to familiarize
themselves with the advantages and disadvantages of different sources of renewable energy. The supporting teachers notes and student worksheets for this interactive game are designed to complement the KS4 Science national curriculum. Students are required to design an energy system for Energy Island finding the balance between cost, pollution and efficiency.
Learning Objectives:
• Investigate how maths can model a system using data and logic.
• Apply ideas about energy transfer and sustainability to a novel context.
• Devise technical solutions, appreciate their impact on eco systems and communities and explore how they can be modified to respond to demands.
Find more curriculum linked Interactive Games on www.siemens.co.uk/education.
Energy Island interactive game is designed for students to familiarize
themselves with the advantages and disadvantages of different sources of renewable energy. The supporting teachers notes and student worksheets for this interactive game are designed to complement the KS3 Science national curriculum. Students are required to design an energy system for Energy Island finding the balance between cost, pollution and efficiency.
Learning Objectives:
• Investigate how maths can model a system using data and logic.
• Apply ideas about energy transfer and sustainability to a novel context.
• Devise technical solutions, appreciate their impact on eco systems and communities and explore how they can be modified to respond to demands.
Find more curriculum linked Interactive Games on www.siemens.co.uk/education.
Siemens Education’s activity ‘Girls in STEM’ was developed with support of the PSHE Association and aims to support teachers and parents of KS2 students to nurture their child’s careers ambitions.
The lessons are also designed to help address the gender imbalance and the drop-off in interest in STEM subjects and career choice in primary school through the PSHE curriculum.
Lesson content is aspirational and realistic, helping to raise pupils’ awareness of the wide range of opportunities available to them in their future careers, while drawing on real-life examples and case studies that reflect a range of skills and abilities.
Learning Objectives
To explore what is meant by ‘gender’.
To learn about the skills and attributes needed for the world of work.
To consider how positive role models may influence my life and possible future career choices (including STEM careers).
To explore personal aspirations and career choices
Find more curriculum linked resources at www.siemens.co.uk/education.
Six for Six is a portfolio of resources created by Siemens that features six episodes of learning for six core modules aimed at students aged 7-16. Each Six for Six module features six complementary resources aligned to curriculum requirements for STEM subjects using real-world examples of Siemens technology, engineering or manufacturing principles as basis for learning.
Module 2 ‘Living in a world made by STEM’ explores the influence of science and technology on the world around us.
siemens.co.uk/education
Six for Six is a portfolio of resources created by Siemens that features six episodes of learning for six core modules aimed at students aged 7-16. Each Six for Six module features six complementary resources aligned to curriculum requirements for STEM subjects using real-world examples of Siemens technology, engineering or manufacturing principles as basis for learning.
Module 1 ‘Understanding the human body’ focuses on using and interpreting images to understand systems such as digestion and skeletal in the human body.
siemens.co.uk/education
These resources contain a Scheme of Work, a Student Support Sheet and a supporting ppt lesson plan for the KS3 activity ‘I can see clearly now’. This activity is designed to give students an insight into the subject of low energy light bulbs and their environmental effect in social areas and in household settings.
Six for Six is a portfolio of resources created by Siemens that features six episodes of learning for six core modules aimed at students aged 7-16. Each Six for Six module features six complementary resources aligned to curriculum requirements for STEM subjects using real-world examples of Siemens technology, engineering or manufacturing principles as basis for learning.
Module 6 ‘Building the things we need’ focuses on the manufacturing skills that are crucial to providing the products we need but they also provide jobs and develop skills. Manufacturing uses scientific ideas, logical thinking and an understanding of the wider world.
Find more curriculum linked resources at www.siemens.co.uk/education.
The “Getting Around” portfolio of resources was created by Siemens and features six episodes of learning for six core modules aimed at students aged 7-16. Each module features six complementary resources aligned to curriculum requirements for STEM subjects using real-world examples of Siemens technology, engineering or manufacturing principles as basis for learning.
‘Getting around’ explores the technology behind our transportation system, with a focus on electrification, automation and digitalisation.
Find more curriculum linked resources at www.siemens.co.uk/education.
The Siemens Six for Six portfolio of resources features six episodes of learning for six core modules aimed at students aged 7-16.
Each Six for Six module features six complementary resources aligned to curriculum requirements for STEM subjects using real-world examples of Siemens technology, engineering or manufacturing principles as basis for learning.
[Six for Six] (https://new.siemens.com/uk/en/company/education/teachers/six-for-six.html)
Module 1 ‘Understanding the human body’ focuses on using and interpreting images to understand systems such as digestion and skeletal in the human body.
Module 2 ‘Living in a world made by STEM’ explores the influence of science and technology on the world around us.
Module 3 ‘Energy for thrills’ explores the topic of energy transfer using rollercoasters and electric busses as real world examples.
Module 4 ‘Power to the people’ explores energy and electricity. Our lives in the 21st century rely on a supply of secure and cheap energy. Can we achieve this with out damaging the environment?
Module 5 ‘Getting around’ explores the technology behind our transportation system, with a focus on electrification, automation and digitalisation.
Module 6 ‘Building the things we need’ focuses on the manufacturing skills that are crucial to providing the products we need but they also provide jobs and develop skills. Manufacturing uses scientific ideas, logical thinking and an understanding of the wider world.
Find more curriculm linked resources at www.siemens.co.uk/education.
Six for Six is a portfolio of resources created by Siemens that features six episodes of learning for six core modules aimed at students aged 7-16. Each Six for Six module features six complementary resources aligned to curriculum requirements for STEM subjects using real-world examples of Siemens technology, engineering or manufacturing principles as basis for learning.
Module 4 ‘Power to the people’ explores energy and electricity. Our lives in the 21st century rely on a supply of secure and cheap energy. Can we achieve this with out damaging the environment?
Find more curriculum linked resources at www.siemens.co.uk/education.
These resources contain a Scheme of Work, a Student Support Sheet and a supporting lesson plan for the KS4 activity ‘Keeping it Lean & Mean&’. This activity is designed to give students an insight into the world of efficient production: reducing waste, controlling stock and different methods of assembly.
This worksheet pack aimed at KS3 students, contains information and activities about bacteria, viruses and how smart building technology can stop them spreading.
There is also an interactive game which acompanies this resource https://smartbuildingsgame.co.uk/
And supporting Teacher’s notes are also included.
These resources contain student activities and a student support sheet for the KS2 activity ‘Words Along Wires’. This topic focuses on distance communications to get pupils thinking about how scientific ideas are used to develop solutions to challenges. Pupils will explore different methods of communication and compare them to identify strengths.
These resources contain a student activity and a supporting ppt lesson plan for the KS4 activity ‘Green Power&’. This activity requires students to apply concepts of energy transfer and sustainability to understand and evaluate a system. Students will produce and modify designs to meet a design brief and will understand the features of a Greenpower Challenge Car.
These resources contain a Scheme of Work, a Student Support Sheet and a supporting ppt lesson plan for the KS3 activity ‘Water, Water, Everywhere’. This activity is designed to give students an insight into the subject of the essential nature of water and the problems that can arise for areas with limited access. Students will be tasked to design innovative solutions to filter water for drinking use and prevent crises from developing.