Tailor Made Resources for Business, Computing + Humanities
Average Rating4.34
(based on 32 reviews)
We have a passion for teaching and learning and provide the full set of resources for lessons that have been tried and tested over the years to make life easier for other teachers (including mark schemes, lesson plans, and model answers where appropriate!)
With specialists contributing resources for Business Studies / Economics / Computer Science / Science / History / Geography / Psychology / Sociology.
Our specialist contributors specialize in GCSE / A Level / and IB.
We have a passion for teaching and learning and provide the full set of resources for lessons that have been tried and tested over the years to make life easier for other teachers (including mark schemes, lesson plans, and model answers where appropriate!)
With specialists contributing resources for Business Studies / Economics / Computer Science / Science / History / Geography / Psychology / Sociology.
Our specialist contributors specialize in GCSE / A Level / and IB.
This lesson / resource is for Computer Science Dingbats / Rebus Puzzles. This respource has been designed for GCSE / A Level and IB Diploma Computer Science or ICT . They can be used as a starter or as a fun revision activity.
See my other resources for Business Studies, Computer Science and ICT here
This download includes:
36 Puzzles on a PowerPoint Presentation with Answers
Printable Handouts
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work without any extra planning.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
Please do leave a review and if you have an idea for a topic / resource that you would like to see (or improvement for this resource), feel free to contact me.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources
See my other resources for Business Studies, Computer Science and ICT here
This is a full lesson with all resources to teach students how to draw shapes in Scratch (good for KS3 and I normally use it with KS3.)
All worksheets are included with Powerpoint and a quick video explanation that can be shown to students.
Students have to draw simple shapes in scratch from triangles up to circles which teachers them how loops work and how to conceptualise an algorithm. Loops inside loops can also be used as extension to draw some great geometric art.
Learning objectives are:
Understand simple algorithm design
Know how to identify important ideas (abstraction)
Understand how to break a problem into manageable units (decomposition).
Know what repetition is (iteration)
Extension task 2 also included for more difficult shapes
This is Lesson 1 to introduce Spreadsheets to students with the aim of dealing with simple Mathematical functions and also introduce some simple formatting. Also includes full step by step teacher examples.
The Learning Objectives are:
Understand how excel can do calculations based on cell values
Know how to use basic formula (add / subtract / multiply / divide)
This Download includes:
Presentation
Two practical tasks with differentiation
Extension Task
Step by Step examples to show students for all the tasks
This lesson builds on lesson 1 to look at the difference between Absolute and Relative Cells
Learning Objectives:
Understand how to use Absolute and Relative Cells
Know how to do currency conversions
This Download includes:
Presentation
Two practical tasks with differentiation
Two Extension Tasks
Student Presentation to complete
Teacher Example
This resource is one of a series (scheme of work) to teach Input, Output and Storage.
It has been especially designed for GCSE Computer Science.
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This lesson has the following Learning Objectives:
Understand input and output devices and then colour code them to show students understand they are input, output or storage devices.
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Resources to run the lesson(s) included in this download:
Wordsearch
Full Solution
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All necessary resources to run the lessons are included in this download and all resources are for a double lesson (or two single lessons) i.e. there should be enough to content to cover around 1 hour and fifty minutes.
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The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work.
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All activities and resources have been used in classes and any errors will be fixed and resources updated as soon as I am aware them. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
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If you have an idea for a topic / resource that you would like to see, feel free to leave a comment.
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The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
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See our other resources for Business Studies, Computer Science and ICT here
A wonderful starter for any lesson on Logical / computational Thinking. Print out the sheet and get students in pairs to see if they can come up with a solution
The objective is to arrange the pegs (numbers 1-8) such that no consecutive number touches on any connecting line.
For example number 1 cannot connect with number 2; number 2 cannot connect with 3 or 1; number 5 cannot connect with 4 or 6; etc.
Answer is included in the pack
This lesson / resource follows on from the previous 2 lessons on Flowcharts
It has been especially designed for GCSE.
Learning Objectives
Know how to create flowcharts to achieve a variety of tasks:
Understand how to solve more advanced tasks using:
Variety of Conditionals
Variety of Loops
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All necessary resources to run the lessons are included in this download:
Full Lesson Powerpoint
6 Advanced Tasks
Printable Student workbook
Printable teacher solutions
All solutions are also in the lesson presentation
Python extension tasks with full program files
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This lesson is part of a full series on Algorithms
Introduction to Alogorithms
Top-Down Design and Structure Diagrams
Introduction to Flowcharts
Simple Flowcharts
Advanced Flowcharts
Introduction to Pseudocode
Advanced Pseudocode
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All activities and resources have been used in classes and any errors will be fixed and resources updated as soon as I am aware them. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but <strong> all comments and suggestions are very welcome </strong> and will be used to improve future resources.
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If you have an idea for a topic / resource that you would like to see, feel free to leave a comment.
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The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
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See our other resources for Business Studies, Computer Science and ICT here
A great intro to Variables to reflect on the best practices for potential computer scientists when dealing with variables!
Deals with:
•Understand what variables are
•Know the different variable types
•Understand how variable names are chosen
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources
Here are 6 Logic Gate circuits of varying difficulty with their full solutions (showing intermediate points as well as the final answers!)
Ideal for revision of just to practice completing Truth Tables
Updated October 2018 to correct typos
This lesson / resource covers 1 Introduction to computer systems: Input Devices and has been designed for GCSE / iGCSE Computing / ICT.
It has the following learning objectives shown below:
Learning objectives/Outcomes:
Know the different kinds of input devices
Understand the Application and Advantages / Disadvantages of each type of device
Know how to choose the best type of input device for certain tasks
This download includes:
Full Presentation
Student Cards to allocate a research task
Crossword with solution
Extension task
All necessary resources to run the lessons are included in this download and all resources are for a double lesson (or two single lessons) i.e. there should be enough to content to cover around 1 hour and fifty minutes.
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work without any extra planning.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
Please do leave a review and if you have an idea for a topic / resource that you would like to see (or improvement for this resource), feel free to contact me.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
See my other resources for Business Studies, Computer Science and ICT here
This lesson / resource covers 1 Introduction to computer systems: Output Devices and has been designed for GCSE / iGCSE Computing / ICT.
It has the following learning objectives shown below:
Learning objectives/Outcomes:
Know the principles of operation of a range of output devices
Understand how these principles are applied to real life situations
This download includes:
Full Presentation
Two choices of data sheets for activity for small groups or individual students
Extension task
All necessary resources to run the lessons are included in this download and all resources are for a double lesson (or two single lessons) i.e. there should be enough to content to cover around 1 hour and fifty minutes.
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work without any extra planning.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
Please do leave a review and if you have an idea for a topic / resource that you would like to see (or improvement for this resource), feel free to contact me.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
See my other resources for Business Studies, Computer Science and ICT here
This is a full lesson on Error Checking with all resources / activities. I use this for a double lesson of around 1 hour and 50 minutes and it provides a thorough understanding of Checksum, ARQs, Echo Checks, and Modulus. There are lots of extension activities linking to Python and Spreadsheets with full examples. For the lesson on parity, please click here
The Learning Objectives are:
Know why error checking is important in a computer system
Know ways of error checking using algorithms
Checksums
ARQs
Echo Checks
Modulus
Understand how error checking can have real world application beyond just simple data transmission
Resources included:
Full lesson presentation
Demonstration handout for ARQs
Python extension for checksums with coded example
Spreadsheet ISBN extension with example
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
If you have an idea for a topic / resource that you would like to see, feel free to leave a comment.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources
To see other resources in my shop visit https://www.tes.com/teaching-resources/shop/haltest/">
This lesson / resource covers Images in Binary and is part of the unit on Drawing and Manipulating shapes. This lesson was designed for Year 7.
It has the following learning objectives shown below:
Learning objectives/Outcomes:
Understand how color and simple shapes can create art on a computer
Know how algorithms might be used to manipulate color
Understand the concept of abstraction
This download includes:
Full Presentation
Two practical tasks for students to do
Spreadsheets to share with students
All necessary resources to run the lessons are included in this download and all resources are for two single lessons per week for Years 7/8/9 i.e. should have enough to cover around 1 hour and fifty minutes.
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work without any extra planning.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
Please do leave a review and if you have an idea for a topic / resource that you would like to see (or improvement for this resource), feel free to contact me.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
This lesson / resource covers **Shapes and Patterns ** and is part of the unit on Drawing and Manipulating shapes. This lesson looks at abstraction and the use of shapes to create graphics. It also introduces the idea that colors can be controlled by the computer to create gradients and color changes which is explored further in a later lesson.
This lesson was designed for Year 7.
It has the following learning objectives shown below:
Learning objectives/Outcomes:
Understand how colour and simple shapes can create art on a computer
Know how algorithms might be used to manipulate colour
Understand the concept of abstraction
This download includes:
Full Presentation
Practical task for students
Teacher Examples
All necessary resources to run the lessons are included in this download and all resources are for two single lessons per week for Years 7/8/9 i.e. should have enough to cover around 1 hour and fifty minutes.
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work without any extra planning.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
Please do leave a review and if you have an idea for a topic / resource that you would like to see (or improvement for this resource), feel free to contact me.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources
This lesson / resource covers What is a Network - Introduction to Networks and has been designed for GCSE / iGCSE Computing / ICT.
This lesson is one of a series that introduces networking:
Lesson 1: What is a Network?
Lesson 2: Network Topologies
Lesson 3: Network Hardware
Lesson 4: Network Addressing
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This lesson has the following Learning Objectives:
Understand the key terms and ideas of a computer Network
LAN
WAN
IP address
Mac Address
Packets
Know the Advantages of networking / Stand alone Computers
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UPDATED
Added in IPv4 and IPv6 Overview
Added more details to Packets
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All necessary resources to run the lesson(s) are included in this download:
Full Presentation
Printable Reading Task
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The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work.
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All activities and resources have been used in classes and any errors will be fixed and resources updated as soon as I am aware them. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
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If you have an idea for a topic / resource that you would like to see, feel free to leave a comment.
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The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
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To see other resources in my shop, click here
These two posters cover Comparison and Arithmetic operators in Python.
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The full set of Python Reference Posters for Computer Science can be found here
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The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work.
⠀
All activities and resources have been used in classes and any errors will be fixed and resources updated as soon as I am aware them. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
⠀
If you have an idea for a topic / resource that you would like to see, feel free to leave a comment.
⠀
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources.
⠀
See our other resources for Business Studies, Computer Science and ICT here
This lesson / resource covers How to use Pictures in Presentations and where / how to find Copyright Free Pictures and has been designed for Key Stage 3 Computing / ICT.
It has the following learning objectives shown below:
Learning objectives/Outcomes:
Know how to find Pictures that are free to use
Know how to use Pictures in PowerPoint
Artistic Effects
Colour Settings
Frames
Picture Format Settings
This download includes:
Full Presentation
All necessary resources to run the lessons are included in this download and all resources are for two single lessons per week for KS 3 Computing i.e. should have enough to cover around 1 hour and fifty minutes.
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work without any extra planning.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but all comments and suggestions are very welcome and will be used to improve future resources.
Please do leave a review and if you have an idea for a topic / resource that you would like to see (or improvement for this resource), feel free to contact me.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources (2020)
See my other resources for Business Studies, Computer Science and ICT here
This lesson is one of a series to teach Coding techniques in Python and it focusses on introducing Python and gets users to start thinking about how to structure a simple program using interactive and script modes as well as looking at what operators can be used in programs and how Python can output data.
It has been especially designed for GCSE.
Learning Objectives
Know the difference between Interactive and Script mode
Understand how to print out simple Output in Python
Understand what Syntax Errors are and how to avoid them
All necessary resources to run the lesson are included in this download.
A lesson presentation with examples of the code
Challenges to allow students to show their mastery of the concepts all based upon outputting text using different techniques
Possible solutions for each challenge
Original Python files to allow you to run the programs to see how the programs work
Mathematical operators discovery worksheet
This lesson is perfect to use to deliver a full lesson or as revision to help students recap skills they have learnt previously
It is also ideal for NQTs and non-specialist teachers who need to learn Python programming or any teacher wanting to fill in gaps in their Python programming knowledge
The aim of all my resources is to provide lessons / activities of good quality that will add value to your lessons / schemes of work.
All activities and resources have been used in class and any errors will be fixed and resources updated as soon as I am aware of any errors. I have priced my resources at what I consider to be a reasonable cost based upon the amount of effort and work I have put into them but <strong> all comments and suggestions are very welcome </strong> and will be used to improve future resources.
If you have an idea for a topic / resource that you would like to see, feel free to leave a comment.
The contents of this page and all downloaded materials are copyrighted Taylor Teaching Resources
To see other resources in my shop visit https://www.tes.com/teaching-resources/shop/haltest/">