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ICT & Computer Science with Miss Price

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(based on 65 reviews)

For computer science resources from KS3 to KS5. I also offer free video and activities on my YouTube channel.

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For computer science resources from KS3 to KS5. I also offer free video and activities on my YouTube channel.
Cloud Storage (CIE Csci 9618)
kellyrosinakellyrosina

Cloud Storage (CIE Csci 9618)

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A whole lesson with starter and activities. The lesson contains the following: Starter: A link to a video explaining what cloud computing is Teacher Methodology: Using the powerpoint the teacher will explain: What cloud storage is The three common systems Class discussion: Learners can discuss and list pros and cons of using the cloud Answers for comparison provided Security of data with the cloud Potential data loss Examples of real life security issues with major cloud storage companies Activity: Pupils will complete a 5min lesson plan style worksheet investigate what cloud storage is, the public and private cloud, hybrid, risks and data security. An extension activity is included in the powerpoint.
Wired and Wireless Networking (CIE Csci 9618)
kellyrosinakellyrosina

Wired and Wireless Networking (CIE Csci 9618)

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A full lesson with starter and activities . The lesson covers the following: Starter: A video explaining the physics behind sound and radio waves Teacher Methodology: Using the powerpoint the teacher will explain: Wireless networking (wifi and bluetooth) How bluetooth works and its uses when do we use wifi Activity: Pupils will complete a 5min lesson plan style worksheet which will also focus on technical terminology. More able pupils will have an extension activity to complete from the text book. Teacher Methodology: Using the powerpoint the teacher will explain: Wired Networks (The three cables) Networking Comparisons Points to considered for wired networking Activity: Pupils will complete a 5min lesson plan style worksheet which will also focus on technical terminology for all three cables. More able pupils will have an extension activity to complete from the text book.
Loops and Applying loops in Python
kellyrosinakellyrosina

Loops and Applying loops in Python

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A lesson that can be used for key stage four or key stage 5. The lesson contains the following: Teacher Methodology: Using the powerpoint the teacher can explain and show the python examples provided What a for loops is with a simple python example A break down explain each part of the for loop and how it works A example using a Destiny’s Child Song with a python code example How using repetition in for loops using the range function works with using a Nivana Song as an Example Activity: Pupils will complete a number of For and Range loop challenges and the answers are provided on the next slide. These challenges range from easy to hard. Teacher Methodology: Using the powerpoint the teacher will explain and use python examples provided What while loops are Show a break down of exactly how the while loops works Show students an example of a while loops, explain it and explain what will happen and why Activity: Pupils will complete a number of while loop challenges and the answers are provided on the next slide. These challenges range from easy to hard. Teacher Methodology: Using the powerpoint the teacher will explain the len function in python Activity: This activity is aimed at the more able learners. Learners will create a function from an unordered list and search for a value. No answer provided.
Hardware Requirements of Networks (CIE Csci 9618)
kellyrosinakellyrosina

Hardware Requirements of Networks (CIE Csci 9618)

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Whole lesson with Worksheets This lesson follows the syllabus requirements for CIE AS Computer Science 9618. Starter Activity: Kahoot Quiz Main Lesson: Teacher delivery on Network Hardware Requirements for WAN, LAN and WLAN discussing: The Hub Switch The Repeater Activity: Learners will complete a revision worksheet in the styles of the 5min lesson plan which will encourage them to use technical terminology and an extension activity is included for the more able. Main Lesson: Teacher deliver focusing on: Bridge Router The Role of the Router in a network Activity: Pupils will complete a kahoot quiz on their learning from the previous task Activity: Learners will complete a revision worksheet for the remaining devices in the styles of the 5min lesson plan which will encourage them to use technical terminology and an extension activity is included for the more able from the book.
MIT App Inventor from Zero to Hero
kellyrosinakellyrosina

MIT App Inventor from Zero to Hero

7 Resources
**Buy the Bundle and Save £11 ** I have created a bundle of guides to save money! These guide are a great resource to encourage students to learn independently, gain new skills and allow their creativity to flourish in class or after school clubs. Guide included are: Add data from an app to google sheets Barcode or QR code scanning Making a navigation bar Importing images and Camera Messaging Sharing App Social Media Buttons Using Maps Making a To Do List using TinyDB
MIT App Inventor User Guide - Making To Do List using TinyDB
kellyrosinakellyrosina

MIT App Inventor User Guide - Making To Do List using TinyDB

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A user guide for App Inventor that shows students how to use the TinyDB component in app inventor that stores information so when an app is closed the data is still available. The scenario for this app is to make a To Do List, using block code store the data and remove when it’s no longer required. The idea for the user guide is to give it to students and let them work independently.
ROM and RAM posters/handouts
kellyrosinakellyrosina

ROM and RAM posters/handouts

(0)
I have created two posters /handout as study aids for students or they can be printed up as classroom displays. The poster/handouts are as follows: RAM - what is RAM, what is primary memory and types of RAM ROM - what is ROM and where ROM is used The files are in both PDF and JPEG for printing in color and for printing on a wide format printer.
Computer Architecture Poster/Handouts
kellyrosinakellyrosina

Computer Architecture Poster/Handouts

(0)
I have created to posters/revision sheets that can be printed as handouts or printed as classroom displays. The posters are as follows: Von Neumann Architecture Buses: Data Bus, Control Bus and Address Bus I have attached PDF files and JPEG files.
Data Transmission Revision Posters/Handouts
kellyrosinakellyrosina

Data Transmission Revision Posters/Handouts

(0)
I have created to posters/revision sheets that can be printed as handouts or printed as classroom displays. The posters are as follows: Data Transmission: Simplex, Duplex and Half Duplex Data Transmission: Asynchronous and Synchronous USB Connectors I have attached PDF files and JPEG files.
Revision Posters for Logic Gates
kellyrosinakellyrosina

Revision Posters for Logic Gates

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I have created to posters/revision sheets that can be printed as handouts or printed as classroom displays. The posters are as follows: The function of each logic gate and the truth tables The order of rank for building circuits Real life examples of where the three main logic gates are used I have attached PDF files and JPEG files.
MIT App Inventor - Barcode/QR Code Scanning App
kellyrosinakellyrosina

MIT App Inventor - Barcode/QR Code Scanning App

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A quick and simple guide that teaches students how to make a simple barcode/QR code scanning App in 9 easy steps. For the app to work you will need to have a Barcode Scanning App saved on your device and I have recommended one that works perfectly in the guide.
Mit App Inventor - Add Data from an App to a Google Sheet
kellyrosinakellyrosina

Mit App Inventor - Add Data from an App to a Google Sheet

(0)
Working with Google Sheets and Forms create an App that builds a Database An extensive guide that may take up to two lessons(22 pages of screen shot steps and text). Using App inventor and google sheets your class can build an app where they will enter their name, after school club and day of the week they attend the club. The data from the app will append live on the google sheet in front of their eyes. The app is fairly complex to build so I would only recommend this with more able groups.
CIE A Level IT (9626) Practical Skills Guides
kellyrosinakellyrosina

CIE A Level IT (9626) Practical Skills Guides

3 Resources
A budle of user guides that support some of the practical skills for paper 4 CIE A Level IT. The user guide are as follows: Animation - Synfig - Setting canvas size, changing timeline settings from number of frames to seconds, inserting and editing text, importing images, animating images and text, fading in and out. Vector Graphics - Inkscape - shapes and their options, fill and stroke options and grouping options. JavaScripting - All the skills from the beginning. Arrays and variables, alerts and prompts, display and outputs, creating and calling functions, show and hide messages, prompts, operators, conditional statements, switch statements and loops.
Inkscape User Guide - Graphics Unit
kellyrosinakellyrosina

Inkscape User Guide - Graphics Unit

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A simple user guide on the basic skills that need to be covered for vector graphics in the CIE A level IT (9626) syllabus. The guide can be given to students to follow independently or for teachers to gain the skills needed for teaching. Each section has an activity for students to complete such as recreating the Hungry Caterpillar and pacman.
Creating Animations - Synfig Animation Software
kellyrosinakellyrosina

Creating Animations - Synfig Animation Software

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A guide showing the basic skills for Synfig open source animation software, which can be used as a replacement for CC animate. The guide teaches the skills on the syllabus for CIE A Level IT (9626) but can be used with any class. Teachers can use this to practice the skills needed quickly for teaching or the guide can be given to students so they can follow it independently and complete the activities at the end of each section to cement their knowledge.
MIT App Inventor Guides
kellyrosinakellyrosina

MIT App Inventor Guides

4 Resources
Use these guides to go from zero to hero in MIT App Inventor. Instead of making games students can create more serious Apps that embed social media and maps. Teachers can use to gain subject knowledge or give them to students to follow independently over 4 or 5 lessons. Students will learn: How to create a navigation bar with buttons Create buttons that link to social media sites Take an image and share it via whatsapp or facebook, twitter etc Embed a map with a marker in their app Guides can be bought separately or save 23% when purchasing the bundle.
MIT App Inventor - Using Maps
kellyrosinakellyrosina

MIT App Inventor - Using Maps

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A simple and straight forward guide that shows students and teachers how embed maps in an app. The guide demonstrates how to: How to set a marker Include information in the marker when it is clicked Push a button to find the location of a set place on the map The aim of the guide is to help teachers or give to students so they can work independently.
MIT APP Inventor - Social Media Buttons
kellyrosinakellyrosina

MIT APP Inventor - Social Media Buttons

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A very simple and easy to follow guide showing students and teachers how to create buttons that link to social media in App Inventor. The guide can be followed by teachers to prepare a lesson or given directly to students so they can follow the steps independently.
MIT App Inventor - How to make a navigation bar for your app
kellyrosinakellyrosina

MIT App Inventor - How to make a navigation bar for your app

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How to make a navigation bar for your app A clear guide that shows your students how to make a horizontal or vertical navigation bar on App Inventor using buttons and simple coding blocks. The aim of this guide is that you can give it to your students and they can follow it through out the lesson independently.