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Siemens Education

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As a pioneering world leader with 24 main sites employing 13,760 people in the UK, we are dedicated to helping enrich and enhance teaching and learning and to nurturing engineering talent for the future. Here you will find curriculum lesson plans, interactive resources and insights into STEM careers.

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As a pioneering world leader with 24 main sites employing 13,760 people in the UK, we are dedicated to helping enrich and enhance teaching and learning and to nurturing engineering talent for the future. Here you will find curriculum lesson plans, interactive resources and insights into STEM careers.
Wind Turbines Activity
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Wind Turbines Activity

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This activity is designed to introduce students to the technology behind wind turbines, identify the design considerations of a wind turbine and consider the views of various stakeholders. This activity pack contains a scheme of work, a student support sheet, a supporting PowerPoint and a simple cut-and-stick “Build a Wind Turbine” activity, all designed to complement the KS3 Science National Curriculum. Learning Objectives: Gathering, displaying and using data to support conclusions relating to energy efficiency and arguments about noise pollution. Applying ideas about energy transfer and pollution to explore arguments about the use of wind farms and evaluate environmental impact. Using ideas to inform discussions about overall power supply systems and judging impact of design on environment and communities. Identifying and testing possible solutions to problems by altering key parameters to arrive at optimum design. Find more curriculum linked resources, and early careers advice at www.siemens.co.uk/education.
Siemens Sustainability Activity
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Siemens Sustainability Activity

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Siemens Education’s KS4 Sustainability Activity introduces students to the definition of sustainability, the pillars of sustainability and the mega trends. This activity is designed to give students an insight into sustainability and what it means for a multi-national organization such as Siemens. Find more curriculum linked resourse at www.siemens.co.uk/education.
Energy Island Activity
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Energy Island Activity

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Energy Island interactive game is designed for students to familiarize themselves with the advantages and disadvantages of different sources of renewable energy. The supporting teachers notes and student worksheets for this interactive game are designed to complement the KS4 Science national curriculum. Students are required to design an energy system for Energy Island finding the balance between cost, pollution and efficiency. Learning Objectives: • Investigate how maths can model a system using data and logic. • Apply ideas about energy transfer and sustainability to a novel context. • Devise technical solutions, appreciate their impact on eco systems and communities and explore how they can be modified to respond to demands. Find more curriculum linked Interactive Games on www.siemens.co.uk/education.
Formula for Thrills - Bitesize Activity
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Formula for Thrills - Bitesize Activity

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KS4 Resource exploring energy transfer, digital technology, finding solutions and trial and error, using Siemens online game. The goal is to manipulate a model to explore the relationship between key variables such as track height, gradient, and curve sharpness, and develop a viable solution
Energy Island - Bitesize Activity
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Energy Island - Bitesize Activity

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KS3 activity pack covering energy use and energy generation. The pack guides students through an on-screen simulation of the designing of a power system for a small island. Players have a budget, make decisions about the equipment to use and then test their plan to see how well it provided reliable and affordable energy.
Green Cities -  Bitesize Activity
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Green Cities - Bitesize Activity

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KS4 Resource pack exploring air quality, pollution, health, economics and urban development. Using the Siemens online game the challenge for the player(s) is to manage the air quality within the city. The idea is that the air quality in the city is monitored using sensors which detect the build up of particulates and gaseous pollutants. After the activity student(s) should be able to provide explanations in response to the interactive showing they understand how decisions are made to control air quality.
Energy Farm  - Bitesize Activity
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Energy Farm - Bitesize Activity

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KS4 Resource Pack covering energy generation, the power grid, electricity use and different power sources. The goal is to design a power generation system that will produce electricity cheaply, reliably and without damaging the environment and to justify decisions about aspects of a power generation system. Uses Siemens Interactive online game.
Green Leaders - Bitesize Activity
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Green Leaders - Bitesize Activity

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KS2 Resource exploring being environmentally responsible through actions and behaviours. Promotes responsible decision-making and sustainable living. The interactive includes a game and a quiz. The game has a show format with a series of multiple-choice questions. The quiz consists of a Cloze procedure using a diary entry for a child trying to lead a sustainable day. The activity sheet features the diary format activity as this can act as a basis for discussion and group work. The gamified learning needs to be completed online.
Driverless Cars Challenge - Bitesize Activity
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Driverless Cars Challenge - Bitesize Activity

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KS1 / KS2 Resource exploring programming, Scratch, automation and AI. Using Siemens online game, the activity presents children with a series of challenges, each one slightly harder than the previous one. Each challenge indicates the route that a vehicle must take. The child must work out which instructions from a selection will enable the car to correctly complete the route. As the steps consist of blocks which are dragged and dropped children don’t have to deal with syntax but can rather engage with getting the correct instructions in the correct sequence.
Digital Twin Activity Pack
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Digital Twin Activity Pack

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KS4 activity resource pack covering manufacturing, smart technology, energy and healthcare. Digital twins eliminate the need for physical prototypes, reduce development time and improve quality by combining multi-physics simulation, data analytics and machine learning to demonstrate the impact of design changes, usage scenarios, environmental conditions and other variables. Use and evaluate a digital twin to meet a design brief by choosing appropriate options.