Hero image

FullShelf Resources

Average Rating4.37
(based on 160 reviews)

Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.

276Uploads

349k+Views

218k+Downloads

Thanks to the wonderful teachers from around the world who have chosen my resources. I care passionately about quality and value and want you to fill your teaching ‘shelf’ with confidence, saving precious time. Hopefully they won’t be staying on the shelf for long as you’ll use them again and again! I’m a Primary Teacher and published writer with an English degree and French A-level. My resources are mostly Primary but some suit Secondary classes too. I hope your students enjoy using them.
Money Games £5 Activities
FullShelfFullShelf

Money Games £5 Activities

(1)
Calculating Change from Five Pounds Money Games: differentiated, illustrated four-in-a-row boards, each featuring 36 prices in UK currency (sterling) for calculating change from £5, plus a 20-card loop card / dominoes set. Printable games for starters, early finishers activities, revision etc. FOUR IN A ROW A fun, strategic activity for consolidating this key money / financial / shopping skill. Ideal for maths lessons or Money Week skills practice. Originally designed for Key Stage 2 (KS2) Year 3, Year 4, Year 5 and Year 6 (Y3 / Y4 / Y5 / Y6) but might suit others. In Scotland, it’s for Primary 4, 5, 6 and 7. Includes: 2 PDF files 2 standard game boards (featuring different items and prices from each other) 2 lower ability boards (same as above but less challenging calculations) Answer grids for at-a-glance checking by students or teacher Teacher notes Laminate and use again and again. Children work as pairs against pairs or one against one to get 4 correct answers in a row - horizontally, vertically or diagonally. It works especially well if they roll a dice to find which column they must pick a calculation from (columns numbered 1-6). If there are no questions left in a column, skip a go or roll again. Imagining that they pay for each item with £5, pupils use a different coloured whiteboard pen to record on the board the change due for each of their transactions or add an initial or symbol if both teams are using the same colour. I recommend printing in A3 but A4 is okay too. The LA versions have a star next to the title. Print on different coloured card or paper if required. LOOP GAME / FOLLOW ME CARDS / DOMINOES A 20-card set that can start with any card. A child reads the ‘I spend’ part first as they make their ‘purchase’ with others working out if they have the relevant ‘I give you’. Use as a game for groups or as a whole class starter or plenary (in pairs if necessary). LA pupils could be given less challenging cards so they can still experience success. I have packs for calculating change from £1, £10 and £20, available with this pack in a bundle: Change Games Bundle Other popular KS2 Maths resources: Mental Maths Bundle Multiplication / Division Bundle Angles / Symmetry Activities Bundle Thank you. For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Percentages Revision Worksheets
FullShelfFullShelf

Percentages Revision Worksheets

(2)
Percentages activities (puzzles worksheets) for Upper Key Stage 2 (KS2) and early KS3 Maths, especially Year 6 and Year 7, for early finishers challenges, starter tasks, revision and homework. 6 Hidden Word Mistakes puzzles for finding percents of amounts / quantities, decimal and fraction equivalents, percentage increases and decreases. Some content will suit some Year 5, depending on ability. Please check previews to assess suitability. Includes puzzles for: Decimal and Fraction Equivalents Percentages of Quantities / Amounts (Easier 1 star version) Percentages of Quantities (More challenging 2 star version) Percentage Increases Percentage Decreases Price Increases and Decreases by Percentages (Pound AND dollar versions)   SAVE by getting this as part of a Fractions, Decimals and Percentages BUNDLE   MORE INFO: Print and go! To save on printing, laminate for completion with whiteboard pen and use again, or place in dry-wipe sleeves Solutions included PDF format Engaging alternative to standard worksheets Great for individuals or pairs / groups   How do Hidden Word puzzles work? Each puzzle contains a grid. Students circle boxes containing errors, then rearrange the letters from these boxes to reveal a secret maths-related word.   Spotting common errors may help students remember to check their own work and help them avoid them.   MORE PUZZLES… Angles Area Converting Units of Measure Decimals Division Fractions Multiplication Negative Numbers Rounding Shape Time   BUY ALL 12 PACKS AND SAVE! Maths Puzzles MEGA BUNDLE   YOU MIGHT LIKE… Percentages Starter Game
Addition and Subtraction Word Problems
FullShelfFullShelf

Addition and Subtraction Word Problems

(1)
Use as challenge cards for early finishers, extension tasks and revision etc in Upper Key Stage 2 (KS2) Year 5 and Year 6 (Y5 / Y6). Adding and subtracting problem solving skills are practised in a range of contexts with these 48 multi-step (2 and some 3-step) maths word problem task cards, plus a double-sided worksheet. ALL ANSWERS INCLUDED. These illustrated cards are designed to be self-checking. Includes some UK currency word problems. One of my most popular resources. DOLLAR VERSIONS ALSO INCLUDED. PDF file with 21 pages (and dollars versions). Please check the previews to see if these will suit your needs. In Scotland, use for Second Level, Primary 6 and 7. Lots of different contexts for your students to practise addition and subtraction skills. This would also suit some early KS3 (Year 7). The cards work well as a regular problem-solving challenge for early finishers, for independent work, or as part of your addition and subtraction focus. Includes adding and subtracting calculations involving decimals. SAVE by purchasing this as part of a Word Problems Four Operations BUNDLE, alongside my equivalent pack of Multiplication and Division Word Problems. If you prefer to buy the 2 word problem packs along with times table games and mental maths puzzles, try this great value Maths Revision Activities BUNDLE This Addition and Subtraction pack features: 48 word problem cards (and answer sides) 1-page answer key 1-page recording sheet 3-page recording sheet (with space for working out) Double-sided worksheet (and answers) with another 8 problems   The file containing the cards has the question sides on the odd numbered pages and the answer sides on the even numbered pages. If your printer can print double-sided you can set it to print the answer sides on the reverse of the questions, or else you can put the card or paper back in the printer in the correct order and print the even numbered pages on the other side. You can laminate them and have children work on them individually or in groups, checking the answer on the back once they’ve had a go at it. Alternatively, make it competitive and have individuals or pairs race to get the answer, using a timer. A separate card featuring all answers is included if you prefer not to print the answers on the back of the cards. Use the double-sided worksheet for classwork or homework. Also popular: Mental Maths Bundle Year 5 / 6 Thanks for your interest. Please explore more at: FullShelf Resources
Fractions Decimals Percentages BUNDLE
FullShelfFullShelf

Fractions Decimals Percentages BUNDLE

4 Resources
Early finishers activities and starter tasks BUNDLE of fractions, decimals and percents puzzles worksheets and decimals place value games, made for Key Stage 2 (KS2) Maths / Numeracy (Year 5 and 6), and KS3 (Year 7) for revision. 19 fun, no-prep Hidden Word / Spot the Mistakes puzzles (and answer keys) plus differentiated Four in a Row game boards and cards for place value understanding and ordering of decimal numbers to 2 and 3 decimal places. Ideal starters, warm ups, revision, early finishers challenges and homework activities. Fractions Puzzles Included: Puzzles 1 and 2: Equivalent Fractions Puzzle 3: Fractions in Simplest Form / Simplifying Fractions Puzzle 4: Fractions of Quantities / Amounts (Unit Fractions) Puzzle 5: Fractions of Quantities / Amounts (Harder) Puzzle 6: Mixed Numbers and Improper Fractions **Decimals Puzzles included: ** Ordering Decimals (Easier 1 star version) Ordering Decimals (More challenging 2 star version) Mental Addition and Subtraction of Decimals (Easier 1 star version) Mental Addition and Subtraction of Decimals (More challenging 2 star version) Multiplying Decimals by 10, 100 and 1000 Dividing Decimals by 10, 100 and 1000 Multiplying Decimals using Times Tables Facts **Percentages Puzzles included: ** Decimal and Fraction Equivalents Percentages of Quantities / Amounts (Easier 1 star version) Percentages of Quantities / Amounts (More challenging 2 star version) Percentage Increases Percentages Decreases Price Increases and Decreases by percentages (Pound AND dollar versions) An engaging alternative to worksheets, these no prep puzzles make ideal starter, early finisher or homework activities. They can be completed individually or in pairs / groups. These puzzles are similar to codebreaker puzzles, with a maths-related word to be revealed after completing the calculations. Each puzzle contains a grid. Within each box is a decimals, fractions or percentages calculation and a letter. Students circle any boxes containing errors. Then they put together the letters from the remaining boxes to reveal a maths word. On some puzzles there is a further challenge question / task at the bottom of the page linked to the hidden word. Students often forget or avoid checking their own work for errors so it’s great to get them carefully checking the calculations in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves. For more information on the Decimals Four in a Row Games, please click on the individual resource pack. Please explore my TES store for more Maths puzzles for different concepts. Some of my other popular KS2 Maths resources: 6 Differentiated Four in a Row Games for Fractions of Amounts 54-Card Active Game / Treasure Hunt for Fractions of Amounts 54-Card Active Game / Treasure Hunt for Adding and Subtracting Decimals to One Place Mental Maths Bundle Year 5 Year 6 Multiplication / Division Bundle Angles / Symmetry Activities Bundle Thank you for your interest in my resources. I hope your students enjoy using them. I would be grateful for a review if you get a spare moment. Please visit FullShelf Resources for engaging, time-saving printables, activities and presentations to plan Primary (and some Secondary) Literacy / English, Maths / Numeracy and French lessons.
French Telling the Time FSL Games
FullShelfFullShelf

French Telling the Time FSL Games

(0)
Quelle heure est-il? 6 KS3 or Upper KS2 fun French Time printable games and activities, including speaking, listening and reading activities for a unit on Telling the Time in French (L’heure). Includes 12 AND 24 hour time separately, analogue and digital clocks, in quarter hour and 5 minute intervals, so there’s plenty of differentiation or activities to suit students with different levels of experience. PDF format. These French basics resources are made for students beginning French and near beginners in upper KS2 or KS3 (Years 5, 6, 7 and 8) and equivalents but they may suit others, depending on experience. Please check the previews to assess suitability. You can purchase this pack as part of a Telling the Time in French BUNDLE, which also includes a pack of worksheets and puzzles and a presentation and flashcard packet. Four in a Row: There are 4 boards: word version and digital ones for both the 12 and 24-hour clocks. Print and laminate the ones you want for repeated use with whiteboard pens. First to get four in a row - vertically, horizontally or diagonally - wins. Dice required. “J’ai…Qui a…?” Loop Game: A speaking game for groups or the whole class. Print and laminate. The 36 cards form a continuous loop. There are 3 versions – the first has an analogue clock, the second a digital clock, while the third version features French 24-hour time. Active Oral Game: Ideal for whole class. Print and laminate cards. Students walk around the room, asking and answering what time it is in French, using the time on their cards. The first pair to find the matching cards wins. 2 versions: an analogue clock version for 12-hour time and a digital one you can use for 24-hour time. Serpents et Echelles Board Game: Print and laminate board. It works like normal Snakes and Ladders, only with students calling out French words when they land on them. Sentences Board Game: Fun for oral practice. Board 1 is a simpler, 12-hour digital version, just in quarter hour intervals. Board 2 is for analogue 12-hour time in 5 minute intervals and board 3 is for 24-hour time. Print and laminate. Instructions on board. Square Jigsaw: Laminate and cut the 16 puzzle pieces or have students cut up the black and white version. For an extra challenge, the letters on the outside edge of the puzzle form a related sentence. 2 versions, one for 12-hour time and one for 24-hour time. Students match analogue clocks or digital times with French word version of time. Counter Throw Time Target Game: Combines maths and French! Students throw a counter onto target each round and add elapsed time to their card in a race to finish a 10-step journey in the shortest time. They must read aloud their new time in French at each stage. Black and white target included. Full game instructions included & answer keys where relevant.
Christmas Maths Activities KS2
FullShelfFullShelf

Christmas Maths Activities KS2

(0)
6 no prep KS2 puzzles worksheets for fun December mental maths starters / warm ups, fast finisher challenges, homework, revision or main lesson tasks. They provide meaningful numeracy practice at the end of term. There are 3 Set A Spot the Mistakes / Hidden Word puzzles that best suit Year 6 and 5 (P7 and P6) and 3 Set B puzzles originally designed for Year 4 (P5) - and Year 3 (P4) if all concepts have been covered. **Both sets could be used in the same class for differentiation if required. Set A might also suit some early KS3 classes. They work well at the busy end of term as little preparation is required and they are very flexible and can be left aside and picked up again as required. ** FULL ANSWER KEYS INCLUDED. **Now available in a good value Christmas Puzzles BUNDLE with this festive Literacy / SPaG puzzles pack: Christmas Literacy SPaG Puzzles ** An engaging alternative to worksheets, these festive winter puzzles make ideal starter, early finisher or homework activities for this special time of year. Similar to codebreaker puzzles, a Christmas-related word is revealed after completing mental arithmetic calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Pupils circle any boxes containing mistakes. Then they assemble letters from the circled boxes to reveal the Christmas word. Puzzles can be completed individually or in pairs / groups. Pupils often forget or avoid checking their work for errors so it’s great to get them carefully checking in these puzzles. Spotting common errors may help them remember to check their own work and help them avoid common errors themselves. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in Set B). I have more Hidden Word Numeracy Puzzles, such as the ones in this BUNDLE: Maths Puzzles My Crossnumber Puzzle Packs are also popular. See more through these links: Place Value Puzzles Mental Maths Puzzles Year 5 / 6 For engaging, time-saving printables and presentations to plan Primary Literacy / English, Maths / Numeracy and French lessons, visit FullShelf Resources
Fractions of Amounts Game
FullShelfFullShelf

Fractions of Amounts Game

(0)
KS2 Finding Fractions of Quantities / Amounts Numeracy scavenger hunt or relay activity: an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary at Year 5 / Year 6 and early KS3, especially when focusing on fractions of a quantity / amount. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of fractions calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included, along with solutions. SAVE by purchasing this resource as part of a BUNDLE: Fractions of Amounts / Quantities BUNDLE Fractions Activities BUNDLE KS2 Maths Treasure Hunt BUNDLE Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving maths activities: FullShelf Resources
Telling the Time in French Lesson Presentation
FullShelfFullShelf

Telling the Time in French Lesson Presentation

(0)
Quelle heure est-il?: FSL / MFL French Time. A KS3 or Upper KS2 PowerPoint lesson presentation (also in PDF format) and printable flashcards for a unit on Telling the Time in French (L’heure). The 110 slides introduce and review how to tell the time in French in both 12 and 24 hour time (l’heure informelle et l’heure officielle), using analogue and digital clocks, in 5 minute intervals. Related sentences are also taught (linked to sporting activities, opening hours and aspects of daily routine). Includes fun interactive recap activities. Please see the sample slides in the preview file to check if this will be suitable. Within the Zip file are the original PowerPoint version, an additional PDF version and a PDF file of flash cards (cards feature 12 hour time only). These French basics resources are made for students beginning French and near beginners in upper KS2 or KS3 (Years 5, 6, 7 and 8) and equivalents but they may suit others, depending on experience. Please check the previews to assess suitability. You can purchase this pack as part of a Telling the Time in French BUNDLE, which also includes a pack of worksheets and puzzles and a pack of printable games and activities. In addition to introducing key vocabulary and phrases, this presentation includes activities such as: Practice slides with digital and analog clocks Oral activities using time in context 6 rounds of an interactive Hexagons Game (where teams compete to translate vocab and phrases and make a path through the grid) - includes two rounds where time is to the nearest minute instead of 5 minute intervals, to stretch groups needing more challenge. 16 rounds of an interactive Reveal the Picture Game (where teams compete to remove parts of a grid to reveal the hidden time in the image) Please note that most of the text in the PowerPoint is editable, however the images are not. Many slides in the original PowerPoint version feature answers that appear when you click, for students to respond. An additional PDF version is included. While the PDF version does not retain the ability for teachers to reveal answers by clicking, it will still help you introduce and review this topic if you do not have PowerPoint where you work. Please note that the Hexagons and Reveal the Picture games are not compatible with PDF and are therefore omitted from that version. EXPLORE MORE OF MY FRENCH RESOURCES… French KS2 / KS3 MEGA BUNDLE 1 French KS2 / KS3 MEGA BUNDLE 2 French KS2 / KS3 MEGA BUNDLE 3
Doubles and Halves Games 2 / 3 digits
FullShelfFullShelf

Doubles and Halves Games 2 / 3 digits

(1)
Doubling and Halving 2 and 3 digit numbers printable game boards. These 10 printable Four in a Row games are ideal for Key Stage 2 (KS2), especially Year 4, 5 and 6 (Y4 / Y5 / Y6). Use as Maths starters / warm ups, early finishers activities etc. All boards (and answer grids) are included in color and black and white. The range of challenge across these games means they suit a range of grades or would be ideal for differentiation within the same class. In Scotland, it suits Second Level Maths, especially Primary 5, 6 and 7. Includes: A One Star game for both doubling and halving for younger or lower ability pupils - sidebars are included, featuring all answers, which children can strike through when used. However, I have also included these without the answer sidebars in case your students don’t need this added support. These games focus on lower 2-digit numbers and multiples of 10. 2 medium challenge doubling and halving boards (Two Stars), including some larger – and trickier – two and three digit numbers. 2 higher challenge doubling and halving boards (Three Stars). These feature mostly larger three digit numbers (and the halving of some four digit numbers). Laminate and use again and again. Two players per board (or 4 if working in a pair). Printing in A3 is best for a larger group but A4 works too. Opponents take it in turns to double (or find half of – depending on which game they’re playing) a number on the board. Using a different coloured dry-wipe marker from each other, they mark the answer in the appropriate box. It works particularly well if they roll a dice to determine which column they must answer a question in (columns are numbered 1-6). If the column they’ve rolled has all been completed, they could either roll again or miss a go. If different coloured markers are not available, children could put their initial or a symbol next to their answer. First to correctly answer a line of 4 in a row – vertically, horizontally, diagonally – wins. Answer grids can be printed for students to self-check if required or they could use a calculator at the end to check if they are correct. You might want to explore my Doubling and Halving Games Bundle Other popular KS2 Maths resources: Mental Maths Bundle Year 5 Year 6 Multiplication / Division Bundle For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, please visit FullShelf Resources
French Telling the Time Quelle heure est-il? BUNDLE
FullShelfFullShelf

French Telling the Time Quelle heure est-il? BUNDLE

3 Resources
French Time resources for Upper Key Stage 2 or Key Stage 3 (KS2 / KS3). Plan a unit of lessons on Telling the Time in French (L’heure) / Clocks in French (Les Horloges) with this big bundle of reading, writing, speaking and listening activities: vocabulary support pages, differentiated worksheets and puzzles, a detailed lesson presentation, interactive games, flashcards, printable games and activities. Includes 12 AND 24 hour time separately, analogue and digital clocks, in quarter hour and 5 minute intervals. Also includes questions and sentences, linked to sporting activities, opening hours and aspects of daily routine. These French basics resources are made for students beginning French and near beginners in Years 5, 6, 7 and 8 and equivalents but they may suit others, depending on experience. Please check the previews to see a large sample of the resources. All resources are in PDF, apart from the presentation, which is in PowerPoint / PPT (but also included in PDF). Over 160 pages and 110 slides.   The 3 included resource packs are also available separately.   FRENCH TELLING THE TIME PRESENTATIONS AND INTERACTIVE GAMES:   In addition to introducing key vocabulary and phrases, this presentation includes activities such as: Practice slides with digital and analogue clocks Oral activities using time in context 6 rounds of an interactive Hexagons Game (where teams compete to translate vocab and phrases and make a path through the grid) - includes two rounds where time is to the nearest minute instead of 5 minute intervals, to stretch groups needing more challenge. 16 rounds of an interactive Reveal the Picture Game (where teams compete to remove parts of a grid to reveal the hidden time in the image)   Please note that most of the text in the PowerPoint is editable, however the images are not. Many slides in the original PowerPoint version feature answers that appear when you click, for students to respond. An additional PDF version is included. While the PDF version does not retain the ability for teachers to reveal answers by clicking, it will still help you introduce and review this topic if you do not have PowerPoint where you work. Please note that the Hexagons and Reveal the Picture games are not compatible with PDF and are therefore omitted from that version.   A PDF file of flashcards / word wall cards for 12-hour time is also included in the Zip file.   FRENCH TELLING THE TIME WORKSHEETS AND PUZZLES:   SUPPORT PAGES: Word mats to display or print for students who require it, for 12 and 24-hour time, and in black and white too. Please note that these support pages are also contained in my printable games packet for this topic. WORKSHEETS: 10 worksheets (with answer keys), all in both 12 AND 24-hour versions, and all differentiated at least two ways using a star system. The 1-star version is the least challenging, for lower ability, younger or less experienced students and almost all of these focus on quarter hour intervals. Many of the 2-star worksheets are in five minute intervals. For Worksheet 4, the 1-star version is in five minute intervals and the 2-star is to the nearest minute, to provide variety and extra challenge. The two “À quelle heure…?” worksheets (Les Activités / Le Transport) are differentiated 3 ways. PUZZLES: There’s an airport puzzle, hidden word puzzle, and maze. The airport puzzle is differentiated; the other two are not. The maze also does not have a 24h version.   FRENCH TELLING THE TIME PRINTABLE GAMES:   Four in a Row: There are 4 boards: word version and digital ones for both the 12 and 24-hour clocks. Print and laminate the ones you want for repeated use with dry-wipe markers. Enlarge if using with larger groups. First to get four in a row - vertically, horizontally or diagonally - wins. Dice required. “J’ai…Qui a…?” Loop Game: A speaking game for groups or the whole class. Print and laminate for repeated use. The 36 cards form a continuous loop so it doesn’t matter which one you start with. There are 3 versions – the first has an analog clock, the second has a digital clock, while the third version features French 24-hour time. Active Oral Game: Ideal for the whole class. Print and laminate the cards. Students walk around the room, asking and answering what time it is in French, using the time printed on their cards. The first pair to find the matching cards wins. There are 2 versions: an analog clock version for 12-hour time and a digital one you can use for 24-hour time. Serpents et Echelles Board Game: Print and laminate the board. It works like normal Chutes and Ladders / Snakes and Ladders, only with students calling out French words when they land on them. Answer key included. Sentences Board Game: Fun for oral practice. Board 1 is a simpler, 12-hour digital version, just in quarter hour intervals. Board 2 is for analog 12-hour time in 5 minute intervals and board 3 is for 24-hour time. Print and laminate. Instructions on board. Answer key included. Square Jigsaw: Laminate and cut the 16 puzzle pieces or have students cut up the black and white version. For an extra challenge, the letters on the outside edge of the puzzle form a related sentence. 2 versions, one for 12-hour time and one for 24-hour time. Students match analog clocks or digital times with French word version of time. Counter Throw Time Target Game: Combines math and French! Students throw a counter onto target each round and add elapsed time to their card in a race to finish a 10-step journey in the shortest time. They must read aloud their new time in French at each stage. Black and white target included. Full game instructions included.   EXPLORE MORE OF MY FRENCH RESOURCES… French KS2 / KS3 MEGA BUNDLE 1 French KS2 / KS3 MEGA BUNDLE 2 French KS2 / KS3 MEGA BUNDLE 3
Mental Maths Tests Year 5 / 6
FullShelfFullShelf

Mental Maths Tests Year 5 / 6

(1)
Ideal starter mental maths tests or quizzes. NO PREP! This pack contains 15 Mental Arithmetic PowerPoint Speed Tests, originally designed for Upper Key Stage 2 (KS2) - Y5 and Y6 (Primary 6 and 7 and other equivalents) but might also suit some early KS3 classes for revision and consolidation. They could be used as part of SATs preparation too. UPDATE: Now included in PDF versions as well as the original PowerPoints. Money calculations are in UK Pounds, but dollar versions of all resources are also included. Students enjoy trying to beat their previous best score. These informal tests are split across 3 files and are designed to be shown on the whiteboard, with children recording answers in jotters or on paper. In each quiz there’s one question to a slide so children can focus on it for a few seconds before the next one comes up. The question slides are plain and uncluttered to minimise distractions. You can run the PowerPoint presentation on a timer if you wish - alternatively click it on yourself, perhaps allowing a little longer for more challenging questions. Each test features 20 calculations involving a variety of mathematical skills and knowledge. Alternatively, use the PDF versions. At the end of each test, there follows the same 20 slides repeated, with the answer added clearly. Students can mark their own or a partner’s work to cut down on your workload. If short of time, you can whizz through the answers but each answer appearing with its question like this allows for important discussions about strategies. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Negative Numbers, Multiplying and Dividing by 10 and 100, Place Value, Decimals, Percentages, Fractions, Money, Measure (including Area and Perimeter, Time, Length), Angles. The PowerPoint files are editable should you wish to amend any wording or change the odd question to better suit your class. Differentiation: I’ve called this Set A rather than used any other identifier to help facilitate the use of my Set B (originally designed for Lower Key Stage 2) with lower ability children within the same class without children being aware of the age level of the questions. Click on this link to see the Set B version: Year 3 and 4 Mental Maths PowerPoint Tests This Year 5 and 6 resource is available alongside other Mental Numeracy resources for the same stage in this bundle: Mental Maths Bundle Year 5 Year 6 Try these puzzles: Christmas Maths For time-saving, engaging printables and presentations to plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Christmas Activities Fun Mental Maths and SPaG KS2
FullShelfFullShelf

Christmas Activities Fun Mental Maths and SPaG KS2

2 Resources
12 fun festive puzzles worksheets for Key Stage 2 Mental Maths and Literacy / English (Spelling, Punctuation and Grammar / SPaG) to use as warm ups, starters, revision, homework or early finisher activities in December. They could also be used as main lesson tasks. With 2 levels of challenge, this BUNDLE provides ideal differentiation in many classes, perfect for meaningful practice at this busy time of year, with no prep required. Some of the puzzles were designed for Year 3 and 4 but these are likely to suit some learners in Year 5 and 6 requiring a simpler level of challenge. On the other hand, the Year 5 / 6 puzzles could provide challenge for more able learners in lower year groups. Full instructions and answer keys included. Click on the links to see more detailed information and previews, or to purchase separately: Christmas Maths Puzzles Christmas Literacy (SPaG) Puzzles CHRISTMAS MATHS PUZZLES: There are 3 Set A Numeracy puzzles that best suit Year 6 and 5 (P7 and P6) and 3 Set B puzzles originally designed for Year 4 (P5) - and Year 3 (P4) if all concepts have been covered. Both sets could be used in the same class for differentiation if required. Set A might also suit some early KS3 classes. They work well at the busy end of term as little preparation is required and they are very flexible and can be left aside and picked up again as required. An engaging alternative to standard worksheets, these Hidden Word / Spot the Mistakes puzzles make ideal starter, early finisher or homework activities for this special time of year. Similar to codebreaker puzzles, a Christmas-related word is revealed after completing mental arithmetic calculations. Each puzzle contains a grid. Within each box is a calculation and a letter. Pupils circle any boxes containing mistakes. Then they assemble letters from the circled boxes to reveal the Christmas word. Puzzles can be completed individually or in pairs / groups. Concepts include: Addition, Subtraction, Multiplication and Division, Times Tables, Doubling and Halving, Multiplying and Dividing by 10 and 100, Place Value, Negative Numbers, Fractions, Percentages and Decimals (Not all concepts feature in Set B). LITERACY (EDITING / PROOFREADING PUZZLES: KS2 Christmas Editing / Proofreading puzzles. Minimal preparation required (ideal for busy end of term), these 6 fun Literacy / English puzzle worksheets provide practice of a range of Spelling, Punctuation and Grammar (SPaG) during late November and December. 3 puzzles were originally designed for Year 6 and 5 (P7 and P6) and 3 simpler ones for Year 3 and 4 (P4 and P5). Both sets could be used in the same class for differentiation if required. They could also be used for revision in early KS3. Versions are included with and without a festive background picture. All sentences are Christmas-themed. These puzzles work in a similar way to the maths ones above, a Christmas-related word being revealed after completing the editing work. Each puzzle contains 20 lines of text (or 15 in the simpler ones). Pupils circle any mistakes they spot. If there are 3 or more mistakes in a single line, they highlight the corresponding letter in the grid at the bottom of the page. At the end they rearrange the highlighted letters to reveal the Christmas word. Puzzles can be completed individually or in pairs / groups, with pupils supporting each other and pooling their editing / proofreading skills. Pupils often forget or avoid re-reading their own work to check for errors so it’s great to get them carefully checking in these puzzles. Spotting common spelling, punctuation and grammatical errors may help them remember to check their own work and help them avoid common errors themselves. Some of the aspects of SPaG included: common spelling errors, full stops, capital letters, question marks, commas, colons, speech marks, proper nouns, missing words, repeated words, tenses, subordinate clauses and embedded clauses. (Not all concepts feature in the 3 simpler puzzles (Puzzles 4-6). You might also be interested in my general set of Editing / Proofreading Puzzles for Year 5 and 6. Thank you for you interest in my resources. Here are some of my other popular maths packs: Maths Puzzles Halloween Maths Puzzles Place Value Puzzles Mental Maths Puzzles Year 5 / 6 For engaging, time-saving printables and presentations to plan Primary Literacy / English, Maths / Numeracy and French lessons, visit FullShelf Resources
Fractions of Amounts Games BUNDLE
FullShelfFullShelf

Fractions of Amounts Games BUNDLE

2 Resources
A bundle of Upper Key Stage 2 (KS2) activities for finding Fractions of Quantities: differentiated Four in a Row Games and Active Card Game. Also known as Fractions of a Set / of a Group / of Whole Numbers etc. Originally made for Year 5 and Year 6. Great for lesson starters, early finishers tasks and revision. Includes: 6 Four-in-a-Row Games (3 levels, 2 of each) 54 Card Printable Team Treasure Hunt (Differentiated) Answer keys included. Please check the individual resource pages and previews to see if the calculations provide an appropriate range of challenge for your students. These activities were made for revision and consolidation in Year 5 and 6 but might suit other years too. You can also purchase these 2 resources as part of my bigger Fractions Activities BUNDLE, along with Hidden Word Puzzles Worksheets for a variety of Fractions concepts. If you prefer, you can also purchase the Fractions Puzzles Worksheets as part of my Fractions, Decimals and Percentages BUNDLE MORE INFORMATION - FOUR IN A ROW: Print and laminate the Four in a Row boards for regular use. The boards were originally designed in A3 to work especially well with larger groups but you can scale it down to print in A4 if required or preferred. There are 6 game boards, two for each level of challenge, indicated with a star system, with one star being the least challenging. The one star version includes only unit fractions of small numbers. The two star version includes fractions of larger two-digit numbers, while the three star version progresses to fractions of three and four-digit numbers. Students work strategically as pairs against pairs or one against one to get four correct answers in a row - horizontally, vertically or diagonally. They roll a dice each time to decide from which column to pick a calculation (the columns are numbered 1-6). Students write their answers on the board with a dry-wipe marker. MORE INFORMATION - TREASURE HUNT: This can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of fractions calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! Other popular KS2 Numeracy and Maths resources: Mental Maths Bundle Year 5 / 6 Maths Puzzle Worksheets MEGA BUNDLE Angles BUNDLE Area and Perimeter BUNDLE Thanks for supporting my resources. You can explore many more at FullShelf Resources
Adding and Subtracting Decimals
FullShelfFullShelf

Adding and Subtracting Decimals

(0)
Decimal Numbers to 1 Decimal Place Numeracy treasure hunt / scavenger hunt activity: an active printable mental maths team game, with differentiation, ideal as a whole class starter or plenary at KS2 (originally designed for Year 5 and 6), especially when focusing on addition and subtraction of decimals or place value to tenths / one decimal place. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of decimals calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability pupils in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions included, along with solutions. **SAVE as part of a BUNDLE: Decimals Numbers Activities KS2 Maths Treasure Hunts Pupils collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! A possible answer for each is printed on the solution cards. Please explore more: FullShelf Resources
Multiplying 3 Numbers
FullShelfFullShelf

Multiplying 3 Numbers

(0)
This active, printable KS2 Mental Maths starter activity for multiplication of three factors is a treasure hunt / scavenger hunt or relay type game, to be played in teams, with differentiation built in. It’s ideal as a whole class warm up or plenary at Year 4, Year 5 and 6, perhaps when focusing on multiplication, especially the associative property / law of multiplication. It can be played multiple times in a lesson or across several lessons as groups can use different card sets each time. Teams complete a treasure hunt-type chain of three single digit numbers multiplication calculations, followed by a ‘Find the Target Number’ mental maths challenge, using a mixture of the four operations. There are 54 double-sided cards, forming sets of 6 cards for 9 teams. A key feature is the chance to involve lower ability students in a fun whole class activity to give them a boost of confidence without it being obvious their calculations are less challenging (3 of the sets are at an easier level). Full instructions for teacher and pupils is included, along with solutions. I have a collection of these Grab the Answers games, each one focusing on a different maths concept. You can explore the bundle below. Students collaborate on a treasure hunt type maths trail and when they’ve collected all 5 answers, they are given a target, which they must make using 3 given numbers. You can print and laminate the cards in batches of 3 sets, so if you don’t require them all, you needn’t print them. The cards should be printed double-sided (they’ve been laid out to facilitate this). I print by selecting the ‘2-Sided Short Edge (Top)’ option. However, if you can only print one-sided, print all the even-numbered pages, replace the paper, and print the odd-numbered pages on the back. Give each team their ‘Start’ card. Spread out all other cards, answer side up. You may wish to remove cards from any set not being used, although this is not necessary. On your signal, teams turn over their Start card and complete the calculation. Each team sends one person to collect the correct answer card, on the other side of which will be their next question and a letter to confirm which team it belongs to. Ensure teams immediately replace any cards not marked with their letter. The process continues until the team have answered all five calculations. On the other side of the final answer card will be a target number, which teams must make, using the numbers printed in boxes in the bottom right corner of 3 of their cards. Use all 3 numbers and only once each, using any of the 4 operations. The first to make their target number wins! One possible answer for each of the target challenges is printed on the solution cards. Please visit my store for many fun, time-saving maths activities: FullShelf Resources
Area Game KS2
FullShelfFullShelf

Area Game KS2

(0)
KS2 area maths bingo / lotto activities for revision of finding area of squares, rectangles and right-angled triangles: 10 game boards and 60 cards are included in this differentiated pack, originally designed for an upper Key Stage 2 class (Year 5 and Year 6 - Y5 / Y6). There are 5 boards and 30 cards in two sets. ALL ANSWERS AND INSTRUCTION PAGE INCLUDED. Each child or pair has a board with 6 area answers on it. The cards feature 2D shapes with lengths and breadths marked on, which the children use to work out the area. Children have a board each or per pair. I recommend having one area shape card turned over at a time and all players working out if it matches the area answer on their board. Could be used as a fun starter, revision, early finisher activity etc. BLACK AND WHITE versions of the cards also included. PDF format. In Scotland, this suits Second Level Maths, Primary 6 and 7. Differentiation: The one-star version has more simple calculations to work out in centimetres. The two-star version has more challenging calculations and includes some conversion between centimetres and metres. Calculations can be done mentally or with a little working out on a mini whiteboard or scrap of paper. Answer cards are included for pupil self-checking or to help teachers assess. The cards can also be used separately from the bingo game, with individuals or pairs working out the area and checking. They could perhaps time themselves to see how many they can correctly answer in 5 or 10 minutes. Or small groups could compete against each other to get the answer first, scoring a point if they manage it. If you don’t need to use both versions of the bingo / lotto game at the same time, I recommend printing the boards back to back to save on card and laminating pouches. If using both sets of cards, I suggest printing them on different coloured card to help keep them separate. SAVE with my Area and Perimeter BUNDLE, which also contains: Area Hidden Word Puzzles Area Four in a Row Games Perimeter Bingo / Lotto You might also like: Angles Game Maths Hidden Word Puzzles MEGABUNDLE Thank you for supporting my resources. I hope I can save you time and help you engage your students. Please visit FullShelf Resources
French Numbers to 100 Games
FullShelfFullShelf

French Numbers to 100 Games

(0)
KS2 / KS3 French Numbers to 100 (Les Nombres) printable speaking games: 5 loop games - a differentiated set of three 30-card loop games/follow me/domino cards for French mental maths and two 30-card sets for simple French number matching.   My FSL / MFL French basics resources and units suit students beginning French, near beginners (and intermediate learners for revision) in: Upper Primary (Key Stage 2 KS2) - Year 4, 5, 6 (Y4 Y5 Y6) Secondary (Key Stage 3 KS3) - especially Year 7 and 8 (Y7 / Y8) Equivalents such as Grades 4, 5, 6, 7 and 8 Core French in Canada May suit others, depending on experience   PDF format. FRENCH MENTAL MATHS SETS: Combine mental maths agility with French number learning in this fun activity. The three sets cater for different ages, abilities and experiences of French. Giving children the chance to use French numbers (Les Nombres / Les Numeros ) in calculations can build understanding, recall and confidence in using them. Includes: one 30-card set focusing on numbers to 40 one 30-card set focusing on numbers to 60 one 30 card set focusing on numbers to 100 There is no particular starting card as each loop is continuous but all sets do have ‘un’ (one) in them and you might want to start them here. Each set has a different coloured border but if not printing in colour you might want to print on different coloured card or paper so as not to mix them up when using more than one set. SIMPLE NUMBER MATCHING SETS: Again, you can start at any point in the loops. There’s one 30-card set for 0-40 and another for 0-100. Whether in whole class activities or group work, I hope your pupils enjoy using these. If you can spare a moment I would be grateful for a review. Many thanks. You can buy this resource as part of a bundle with my other French number resources, which you can investigate below. This resource uses the following words for the four operations: plus - add moins - minus fois - times divisé par - divided by You can explore some of my other French basics resources by clicking on these bundles: Huge French Basics Bundle French Basics Presentations Bundle French Basics Worksheets and Puzzles Bundle For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Addition and Subtraction by 9 and 11
FullShelfFullShelf

Addition and Subtraction by 9 and 11

(0)
Key Stage 1 (KS1) Year 1 and Year 2 (Y1 / Y2) add and subtract 9 and 11 (and 10) printable mental maths activities. Use in Maths / Numeracy lessons for independent work, starters, warm ups, early finishers tasks, revision etc. There are 36 self-check write and wipe trail cards to be laminated for pupils to complete with wipeable pens. Ideal for fun consolidation once you have taught the related strategies of adding 10, then adding 1 / adding 10, then subtracting 1 etc. Will suit some Year 3 (Y3) and older learners in KS2 for consolidation. In Scotland, use for First Level Maths, Primary 2 and 3, or Primary 4 and above needing consolidation.   WRITE AND WIPE TRAILS Each card contains 14 mental maths calculations - over 500 calculations across the whole set. ALL ANSWERS INCLUDED. Differentiation: The first 18 cards involve 2 digit numbers, while more able or older pupils could use cards 19-36, which involve 3-digit numbers (and bridging through hundreds in some). For further differentiation, allow number lines / number squares where appropriate. They can be used by individuals or you could have pairs or small groups racing against each other to complete trails accurately. It promotes speed and accuracy and is a more engaging alternative to worksheets. Starting at the bee and working their way around the card in a spiral, children write the answer to each calculation in the box, creating a running total. The final answer is printed next to the flower in the middle of the card so they can see if they have correctly completed it. If not, children can check to see where they have gone wrong. Answer cards can be used by the pupils themselves or by the teacher to see at a glance where pupils have gone wrong. Print and laminate if required. I hope your pupils enjoy using these. If you can leave me a review I would be very grateful.   I have other versions of this resource, to practise different aspects of adding and subtracting. They are available with this one in a great value bundle: Adding and Subtracting within 20 Write and Wipe Cards Add and Subtract within 50 Write and Wipe Cards Add and Subtract Multiples of 10 Write and Wipe Cards Add and Subtract Activities Trails BUNDLE You might also like these: Basic Addition and Subtraction Fluency Puzzles Worksheets   For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, visit FullShelf Resources
Decimals Place Value Game Year 5 / 6
FullShelfFullShelf

Decimals Place Value Game Year 5 / 6

(1)
KS2 well-differentiated Four-in-a-Row Game Boards and cards for consolidation of decimal place value understanding and ordering decimal numbers (1, 2 and 3 decimal places). Ideal for starters, warm ups, early finishers activities etc. Originally designed for Key Stage 2 Y5 and Y6 - or Second Level, Primary 6 and 7 in Scotland. PDF format. Full instructions included. Please check the previews to see if it is suitable. SAVE by purchasing this as part of a BUNDLE: Place Value Activities BUNDLE KS2 Maths Games BUNDLE Decimals Activities BUNDLE DECIMAL NUMBERS FOUR IN A ROW: • Two sets of 54 decimal number cards featuring numbers from 0.001 to 2.01 (1 set includes numbers up to 2 decimal places, the other up to 3 decimal places) • Two A3 Four in a Row boards. The 1 star version was originally designed to go with the cards to 2 decimal places, while the more challenging 2 star version was designed for the cards to 3 decimal places. However, both sets of cards would work with either board. It works especially well in A3, however, you could scale down the board to A4 and use the smaller card set supplied. You could have pairs take on other pairs. Each team of two starts with a set of cards (print each set on different coloured card if you don’t have coloured printing that would allow you to print the different coloured cards supplied, then laminate to use again and again). It works well if each team shuffles their cards, puts them in a pile and takes one from the top at a time, which they then put down on the board if there’s a suitable empty box. They aim to get four of their cards in a row. Each box has a stipulation about the numbers that can be placed on it (no tenths, < 1.5, > 0.31, < 0.56, five hundredths etc). To save printing you could split a set between 2 or 3 boards as a single team won’t require all 54 cards. The cards can also be used separately from the game boards for ordering activities. Other popular KS2 Maths / Numeracy resources: Mental Maths Bundle Multiplication / Division Bundle Angles / Symmetry Bundle Please explore more: FullShelf Resources
Addition Subtraction within 20 Y1 Y2
FullShelfFullShelf

Addition Subtraction within 20 Y1 Y2

(1)
Maths revision of adding and subtracting and number bonds etc. Year 1 and Year 2 (KS1) maths facts / number bonds within 20 add and subtract mental maths printable activities for independent work, starters, warms ups, early finishers tasks and revision. Help children master addition and subtraction facts with a set of 36 self-check write and wipe trail cards to be laminated for pupils to complete with whiteboard pens. These Primary numeracy activities were designed for Key Stage 1 (First Level - Primary 2 and 3 in Scotland) but could suit KS2 (Second Level) students requiring consolidation. PDF format.   For older or more able children, you might like the same resource with more challenging calculations: Addition and Subtraction within 50 Buy the two together in this Addition and Subtraction within 20 and 50 Trails BUNDLE . SAVE by purchasing these 2 resource packs alongside 2 others as part of my KS1 Mental Maths Activities BUNDLE   You might also like these Basic Addition and Subtraction Fluency Puzzles Worksheets, which is available together with this resource in… Basic Addition and Subtraction Activities BUNDLE.   SPIDER SPIRALS: Each card contains 14 mental maths calculations - over 500 calculations across the whole set. ALL ANSWERS INCLUDED. They can be used by individuals - or pairs or small groups could race against each other to complete trails accurately. Great for starters, early finishers etc. It promotes speed and accuracy and is a more engaging alternative to worksheets. Starting at the spider and working their way around in a spiral, children write each answer in the box, creating a running total. The final answer is printed next to the web in the middle of the card so they can see if they have correctly completed it. If not, children can check to see where they have gone wrong. Answer cards can be used by the children themselves or by the teacher to see mistakes at a glance. Print and laminate if required.   You might also be interested in my popular KS1 Literacy resource: KS1 Jumbled Sentences.   Thank you for considering my resources. For engaging, time-saving printables and presentations to help plan Primary Literacy, Maths and French lessons, please visit FullShelf Resources