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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
WJEC GCSE Digi Tech Unit 3: Lesson 3
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WJEC GCSE Digi Tech Unit 3: Lesson 3

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Lesson 3: Forms of online digital marketing Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • A copy of an NEA scrapbook for an assignment-related activity (not in all packs) • Knowledge organiser which can be used as support material in the lesson (not in all packs) • New case studies, practice assignment and scenarios not provided by WJEC.
GCSE CS Lesson pack - CS28: Algorithmic thinking (Part 1)
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GCSE CS Lesson pack - CS28: Algorithmic thinking (Part 1)

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Each lesson pack includes: • Lesson PPT with knowledge organiser in the form of a worked example. • Student workbook and teacher version with answers • Knowledge capture - Exam style questions with mark scheme. Knowledge organiser pack will be sold separately.
GCSE CS - LO1 Workbook bundle
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GCSE CS - LO1 Workbook bundle

8 Resources
The following bundles covers: Boolean logic Von Neumann Architecture Data storage (inc. binary) Hexadecimal Characters Images Sound Compression
GCSE CS - LO2 Bundle
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GCSE CS - LO2 Bundle

8 Resources
This bundle covers: CPU Performance Embedded systems Primary storage Solid-state storage Magnetic storage Optical storage Operating system Utility software
GCSE CS - LO3 Bundle
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GCSE CS - LO3 Bundle

7 Resources
This bundles covers: Networks Network hardware The internet Network topologies Network protocols Network threats Network security
GCSE CS - LO4 Bundle
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GCSE CS - LO4 Bundle

5 Resources
This bundle covers: Legal issues Ethical issues Cultural issues Environmental issues Privacy issues
Bumper Revision Guide - OCR GCSE CS: Unit 1
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Bumper Revision Guide - OCR GCSE CS: Unit 1

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This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
Bumper Revision Guide -OCR GCSE CS: Unit 2
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Bumper Revision Guide -OCR GCSE CS: Unit 2

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This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
WJEC Digital Tech Unit 1- Revision Guide
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WJEC Digital Tech Unit 1- Revision Guide

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This is a bumper revision guide for the WJEC GCSE Digital Technology course. Each section will include three activities, structured by difficulty and to enable students to demonstrate breadth and depth of knowledge. It also includes a slides for student to plan out their answers first before answering them! A student version and teacher version will be made available with answers.
KS2 - Programming in Scratch (SAMPLE)
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KS2 - Programming in Scratch (SAMPLE)

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This unit is an introduction to programming using Scratch suitable for Year 3. The full teaching and learning pack includes: Lesson PPT with interactive activities Worksheets to complete practical activities Assessment sheets Exemplar material Full SOW Teacher’s toolkit for every lesson Walkthrough on how to tackle solutions in Scratch. All the CPD is perfect for teachers AND can be used with the students!
WJEC Voc IT Unit 2 Bundle
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WJEC Voc IT Unit 2 Bundle

4 Resources
The bundle consists of: 2.1 Databases 2.2 Spreadsheets 2.3 Automated documents 2.4 Digital graphics
GCSE CS - 8-mark question pack
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GCSE CS - 8-mark question pack

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This pack includes 11 8-mark questions across the specification aimed to develop your students ability to write long answers to questions in the exam but also teach them on how to contexutalise better when giving responses. The booklet includes: 11 8-mark questions with a template for differentiation Mark schemes and model answers to accompany each one.
CS39: File handling (Workbook)
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CS39: File handling (Workbook)

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This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows: CS28 – Computational methods CS29 – Searching & Sorting algorithms CS30 – Writing algorithms CS31 – High-level languagres CS32 – Basics of programming CS33 – String manipulation CS34 – Selection CS35 – Counter-controlled iteration CS36 – Condition-controlled iteration CS37 – Subroutines CS38 – Data Structures CS39 – File handling Each set includes a teacher and student version. The rest will be part of a bundle.
CS22 - Social engineering (Workbook)
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CS22 - Social engineering (Workbook)

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This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
CS18 - Network hardware (Workbook)
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CS18 - Network hardware (Workbook)

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This series of workbooks will cover networks and some other associated with it. The breakdown is as follows: CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer) CS18 - Network hardware CS19 - The internet (inc. Cloud storage and DNS) CS20 - Network topologies (Star/Mesh and Virtual networks) CS21 - Network protocols (Including layers) CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing) CS23 - Malware (Different types and prevention strategies) CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…) CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies) CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code) CS27 - Testing (What is testing, why is it important?, Final/iterative, test data) Each set includes a teacher and student version. The rest will be part of a bundle.
KS3 - Gamemaker (Sample)
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KS3 - Gamemaker (Sample)

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THIS IS A SAMPLE LESSON ONLY This unit consists of six lesson plus an end of unit assessment lesson. Each lesson consists of a lesson PPT and a walkthrough guide on how to create a maze game. This is good way of introducing students to the basics of Gamemaker in preparation for the GCSE course.
EduBlocks - Sample
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EduBlocks - Sample

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This is A SAMPLE FROM A FULL UNIT. The full version includes: * Five lessons in total A programming project that is assessed and a multiple choice assessment to test theoretical knowledge. Homework with answers Worksheets for each lesson Student portfolio to record work with exemplar. Knowledge organiser Scheme of work