Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows:
CS40 – Copyright, Designs and Patents Act
CS41 – Data Protection Act
CS42 – Computer Misuse Act
CS43 – Freedom of Information Act
CS44 – Privacy issues
CS45 – Digital divide
CS46 – Sustainability
CS47 – Online services
CS48 – Open-source v Proprietary software
CS49 – Artificial Intelligence
CS50 – Crime
CS51 - Medicine
This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows:
CS40 – Copyright, Designs and Patents Act
CS41 – Data Protection Act
CS42 – Computer Misuse Act
CS43 – Freedom of Information Act
CS44 – Privacy issues
CS45 – Digital divide
CS46 – Sustainability
CS47 – Online services
CS48 – Open-source v Proprietary software
CS49 – Artificial Intelligence
CS50 – Crime
CS51 - Medicine
Before lockdown I created a large project to be delivered at KS3. It’s divided into three stages:
LO1 - Creating a 2D game using Python Turtle
LO2 - Creating a video game cover for the game they created using Photoshop
LO3 - Creating a leaflet to go with the game which gives tips on how to game safely online.
It was designed to cover all strands: Computer Science, ICT (with a big focus on Creative iMedia/Digital Media and E-Safety.
Scheme of work provided.
This has recently been updated to include the following:
2 x Homeworks with answers
1 Assessment with answers
1 workbook included on the advancement of DNA technology
Student version and teacher version with answers provided.
In addition to this is an 8-mark question with a template, model answer and mark scheme.
A bundle of revision workbook that covers the following parts of the Unit 3 Specification:
E-Commerce
AI & Expert Systems
Banking
Control processes
Payroll and Mail handling
Each comes with a student version of the workbook and teacher version with answers.
NEW WJEC DIGITAL TECH RESOURCES!
A revision style workbook for students complete for revision or useful as a flipped learning activity.
Includes a teacher version with answers to supplement the student version.
NEW WJEC DIGITAL TECH RESOURCES!
A bundle that includes 7 lessons fully resources with activities (including answers), knowledge organisers, MCQ’s, Exam practise, Knowledge retrieval and revision workbooks.
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
NEW WJEC DIGITAL TECH RESOURCES!
A revision style workbook for students complete for revision or useful as a flipped learning activity.
Includes a teacher version with answers to supplement the student version.
A set of questions that cover all the key specification points.
Closely aligned to the range of questions they may get in the exam. For example, questions that fit into AO1 and AO2 strands.
Mark scheme that explicitly mentions which strand each question falls into.
Lesson PPT which is the walkthrough element, focusing on exam technique and how to better understand what is being asked of them.
This teaching & learning pack for Adobe Animate which is an optional unit for the delivery of Unit 2.
This pack will contain the following
Lesson PPT’s for each topic.
Step-by-step tutorial for each task which in some cases, includes a video tutorial alternative.
Cheat sheet which students can use a reference point when using tools and features of Adobe Animate.
A full scheme of work with detailed commentary for each lesson.
Important note: This pack is subject to further updates. If any updates are made in the future, send an email request along with proof of purchase and I can email updated resources.
This unit includes:
Five lessons in total
A programming project that is assessed and a multiple choice assessment to test theoretical knowledge.
Homework with answers
Worksheets for each lesson
Student portfolio to record work with exemplar.
Knowledge organiser
Scheme of work
This lesson pack includes:
Between 8-10 tasks that test breadth and depth of knowledge.
Lesson PPT with starter activity and in-class discusion based activities.
Student workbook that helps students develop their breadth and depth of knowledge. Teacher version with answers available.
Knowledge organiser useful to provide students in order to manage their cognitive load.
Knowledge capture - exam-style questions with mark scheme provided.
THIS IS A SAMPLE LESSON ONLY
This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it.
The unit of work includes
Five lessons
An electronic portfolio to save/store project work.
Low-stakes testing
Video and paper-based tutorials
Assessment feedback sheet
Rubric for use in Teams.
Assessment criteria and guidance on marking.
SOW with full commentary.
This is a sample teaching and learning pack for one of the lessons in Unit 2. Most lessons will include the following
Lesson PPT
A section to complete in the NEA scrapbook in preparation for the Controlled Assessment phase.
Step-by-step tutorials for the practical elements of the unit.
The final version will come with a full SOW with commentary and a practice assignment brief to work from. None of the scaffolded materials should be used in the final assessment. This is just for teaching & learning purposes.
A great resource that encourages students to build more descriptive answers. A keyword bank is provided in which students are recommended to use this as a reference point.