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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
Bumper Revision Guide -OCR GCSE CS: Unit 2
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Bumper Revision Guide -OCR GCSE CS: Unit 2

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This bumper revision guide includes all the topics mentioned in the specification with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.
Python Programming Project
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Python Programming Project

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The purpose of this resource is to: provide students with the opportunity to complete a programming project provide students to complete a practise task with plenty of support material. allow all students to achieve due to the way the task has been differentiated. give them a better experience of the systems development life cycle. support non-specialists with the delivery of programming within the curriculum. Finally, in light of recent developments this could possibly be used as additional evidence for teachers who need to submit assessed grades this summer.
GCSE Computer Science Assessments
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GCSE Computer Science Assessments

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This pack consists of 6 exam-style papers with mark schemes. These are brand new questions that you can use with your students. It covers the entirety of the specification.
WJEC GCSE Digital Technology Unit 3
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WJEC GCSE Digital Technology Unit 3

13 Resources
This pack includes a set of lessons to support the delivery of the Unit 3 course for the WJEC GCSE Digital Technology qualification. The pack includes features such as: 13 lessons Lesson PPT’s with discussion based activities Workbook to record progress NEA Scrapbook to record notes and help them practice for the real assignment. Practice assignment brief Adobe Premier Pro tutorials (Video and Written) Knowledge organisers
GCSE CS - LO1 Understanding the machine
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GCSE CS - LO1 Understanding the machine

10 Resources
The bundle includes the following: Lesson packs for: CS1: Boolean logic CS2: Von Neumann Architecture CS3: Data storage CS4: Hexadecimal CS5: Characters CS6: Images CS7: Sound CS8: Compression It also includes: 8-mark question exemplar with writing frame. LO1 Assessment with mark scheme
KS3 Game Development Unit
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KS3 Game Development Unit

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Before lockdown I created a large project to be delivered at KS3. It’s divided into three stages: LO1 - Creating a 2D game using Python Turtle LO2 - Creating a video game cover for the game they created using Photoshop LO3 - Creating a leaflet to go with the game which gives tips on how to game safely online. It was designed to cover all strands: Computer Science, ICT (with a big focus on Creative iMedia/Digital Media and E-Safety. Scheme of work provided. This has recently been updated to include the following: 2 x Homeworks with answers 1 Assessment with answers
OCR GCSE CS LO3 - Networks bundle
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OCR GCSE CS LO3 - Networks bundle

8 Resources
This bundle includes lessons covering the Networks topic Networks types and models Network hardware The Internet Network topologies Network protocols Network threats Network security End of topic assessment with mark scheme
WJEC GCSE Digital Technology - 1.3 Bundle
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WJEC GCSE Digital Technology - 1.3 Bundle

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This pack includes 3 topics with: Lesson slides and a built-in discussion activity Knowledge retrieval starter Activity sheets with answers Revision workbooks with answers Knowledge capture with answers Knowledge organisers.
WJEC Voc IT - 2.2 Spreadsheet design
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WJEC Voc IT - 2.2 Spreadsheet design

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9 lessons that include a starter, new information and/or worked examples. Most lessons come with a practice activity (included completed versions) which is useful if students need upskilling. Each practice activity will have a paper-based and video tutorial. NEA Scrapbook (Student and teacher version) Scheme of work with commentary.
WJEC Voc IT - 2.4 Digital graphics
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WJEC Voc IT - 2.4 Digital graphics

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This pack includes: 8 lesson slides with starters, objectives and worked examples. A sample assignment brief An NEA scrapbook for students to record their notes during the teaching and learning phase. Video and written tutorials on how to use key tools in Adobe Photoshop but also apply to Photopea. Full SOW with commentary.
WJEC Voc IT - Unit 2.1 Databases
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WJEC Voc IT - Unit 2.1 Databases

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This resource includes: 11 lesson slides with starters, objectives and worked examples. A sample assignment brief which includes csv files. An NEA scrapbook for students to record their notes during the teaching and learning phase. Video and written tutorials on how to use key tools in Microsoft Access Full SOW with commentary.
KS3 - Computer systems
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KS3 - Computer systems

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A full unit that is broken down into the following lessons: Internal components of a computer system - this includes a practical and non-practical lesson. Boolean logic Binary Infographic design to teach young kids about the internal components of a computer system. The pack also includes: An assessment feedback sheet A rubric for anyone who uses Teams to assess. E-portfolio with answers Homework with answers
WJEC GCSE Digital Technology - Unit 2: Animate (Teaching pack)
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WJEC GCSE Digital Technology - Unit 2: Animate (Teaching pack)

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This teaching & learning pack for Adobe Animate which is an optional unit for the delivery of Unit 2. This pack will contain the following Lesson PPT’s for each topic. Step-by-step tutorial for each task which in some cases, includes a video tutorial alternative. Cheat sheet which students can use a reference point when using tools and features of Adobe Animate. A full scheme of work with detailed commentary for each lesson. Important note: This pack is subject to further updates. If any updates are made in the future, send an email request along with proof of purchase and I can email updated resources.
KS3 - Python for Beginners (Full unit)
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KS3 - Python for Beginners (Full unit)

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This unit is all about programming and will get students to learning the basics of Python with an additional unit to build on this later on. This unit will include the following: 5-6 lessons with slides, starters and some discussion based activities Key vocabulary for each lesson Knowledge recall/retrieval starters Paper-based starter activities to provide teachers with alternative activities A pocket size programming challenges booklet. A student workbook that they complete lesson by lesson. Answer booklet also included. SOW supported by a lesson-by-lesson commentary. Homework in the form of a Microsoft Forms quiz. Assessment criteria including a rubric for any schools who use Teams to assess. Exemplar material
WJEC GCSE Digital Technology - Unit 1.6 Bundle
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WJEC GCSE Digital Technology - Unit 1.6 Bundle

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This pack includes 4 topics with: Lesson slides and a built-in discussion activity Knowledge retrieval starter Activity sheets with answers Revision workbooks with answers Knowledge capture with answers Knowledge organisers.
OCR GCSE CS - Block 1 Bundle
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OCR GCSE CS - Block 1 Bundle

5 Resources
A bundle of 8 lessons: CS1 - Boolean Logic CS2 - Von Neumann Architecture CS3 - Low-level languages CS4 - Data representation (Numbers) CS5 - Data representation (Characters) CS6 - Data representation (Images) CS7 - Data representation (Sound) CS8 - Compression End of block assessment with mark scheme Block 1 teacher guidance document Full lesson that includes: Starter (Knowledge retrieval) Exam practise Objectives Keywords New information (including videos for in-class discussion) Activities with answers Self-checker tool - Multiple choice quiz in Forms that students can complete. Plenary - Exam-style questions with a skills audit for students to complete (answers provided)
KS3 - Gamemaker
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KS3 - Gamemaker

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This unit consists of six lesson plus an end of unit assessment lesson. Each lesson consists of a lesson PPT and a walkthrough guide on how to create a maze game. This is good way of introducing students to the basics of Gamemaker in preparation for the GCSE course.
KS3 - Programming in Scratch
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KS3 - Programming in Scratch

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A full unit of work suitable for Year 7 or low-ability Year 8 and includes: 6 lessons with activities (and solutions) Each lesson includes an starter activity E-portfolio and assessment portfolio to record progress (exemplar included) End of unit assessment quiz Assessment criteria for marking Knowledge organiser Scheme of work