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Any queries please don't hesitate to contact me via email: info@mysimplyteach.co.uk If you're interested in a yearly subscription for £150 per year then go to: www.mysimplyteach.co.uk
KS3 - App development (Thunkable) - Sample
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KS3 - App development (Thunkable) - Sample

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THIS IS A SAMPLE LESSON ONLY This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it. The unit of work includes Five lessons An electronic portfolio to save/store project work. Low-stakes testing Video and paper-based tutorials Assessment feedback sheet Rubric for use in Teams. Assessment criteria and guidance on marking. SOW with full commentary.
WJEC GCSE Digi Tech Unit 3: Lesson 8
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WJEC GCSE Digi Tech Unit 3: Lesson 8

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Lesson 8: Impact of online marketing communications Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • A copy of an NEA scrapbook for an assignment-related activity (not in all packs) • Knowledge organiser which can be used as support material in the lesson (not in all packs) • New case studies, practice assignment and scenarios not provided by WJEC.
WJEC GCSE Digi Tech Unit 3: Lesson 4
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WJEC GCSE Digi Tech Unit 3: Lesson 4

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Lesson 4: Forms of online marketing communications Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • A copy of an NEA scrapbook for an assignment-related activity (not in all packs) • Knowledge organiser which can be used as support material in the lesson (not in all packs) • New case studies, practice assignment and scenarios not provided by WJEC.
R096: Animation with audio
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R096: Animation with audio

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The full R096 teaching and learning pack which includes: 14 lessons that cover the R096 specification. Each lesson includes a teachers toolkit which provides further guidance on content delivery, assessment requirements and some exemplar material. Practice assignment and an NEA scrapbook to record any notes that could be used in the final assignment. Scheme of work Workbooks with teacher versions for the theory based lessons in topic area 1.
WJEC GCSE Digi Tech Unit 3: Lesson 11
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WJEC GCSE Digi Tech Unit 3: Lesson 11

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Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • A copy of an NEA scrapbook for an assignment-related activity (not in all packs) • Knowledge organiser which can be used as support material in the lesson (not in all packs) • New case studies, practice assignment and scenarios not provided by WJEC.
WJEC GCSE Digi Tech Unit 3: Lesson 13
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WJEC GCSE Digi Tech Unit 3: Lesson 13

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Lesson 13: Evaluating the digital asset Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • A copy of an NEA scrapbook for an assignment-related activity (not in all packs) • Knowledge organiser which can be used as support material in the lesson (not in all packs) • New case studies, practice assignment and scenarios not provided by WJEC.
R093 - Bumper revision guide - Section A SAMPLE
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R093 - Bumper revision guide - Section A SAMPLE

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A SAMPLE OF the full revision guide that includes up to 60 different types of low-stakes activities that covers the entire R093 specification is designed so students can revise through Section A style questions. An additional revision guide (Part B) to follow which focusses on topics in more depth and tailored towards the Section B style of the paper. Both guides come with an answer/teacher version. Full versions available on TES.
J277 Section B Walkthrough guide 1
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J277 Section B Walkthrough guide 1

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This is a walkthrough guide to support students in their preparation for the Unit 2 examination for the GCSE Computer Science course. The walkthrough guide includes: A programming project for students to complete. A walkthrough into a practical solution to support your delivery. A short exam paper that is the equivalent to the programming project along with a mark scheme, all in the style of OCR.
WJEC ICT Vocational - Unit 1 (Sample lesson)
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WJEC ICT Vocational - Unit 1 (Sample lesson)

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This is a sample lesson from the teaching and learning pack for Unit 1. Each lesson in the bundle will include the following: Lesson PPT A worked example to help students reduce their cognitive load. Student workbook (teacher version with answers) Knowledge capture - plenary style exam questions. Enrichment - an extension activity that is designed to consolidate and/or extend the learning based on the objectives set. A full SOW with commentary will be included as well as a practice paper with mark scheme (not endorsed by WJEC)
Introduction to Photoshop
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Introduction to Photoshop

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Step by step guide on how to use the core skills in Photoshop and should only act as an introduction. I’ve attached the relevant images too.
WJEC GCSE Digi Tech Unit 3: Lesson 1
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WJEC GCSE Digi Tech Unit 3: Lesson 1

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Lesson 1: Characteristics of social media platforms Each lesson pack includes: • Lesson PPT with embedded activities and information. • Student workbook including a teacher version with answers. • A copy of an NEA scrapbook for an assignment-related activity (not in all packs) • Knowledge organiser which can be used as support material in the lesson (not in all packs) • New case studies, practice assignment and scenarios not provided by WJEC.
KS3 - Programming in Scratch
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KS3 - Programming in Scratch

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A full unit of work suitable for Year 7 or low-ability Year 8 and includes: 6 lessons with activities (and solutions) Each lesson includes an starter activity E-portfolio and assessment portfolio to record progress (exemplar included) End of unit assessment quiz Assessment criteria for marking Knowledge organiser Scheme of work
KS3 - Programming in EduBlocks
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KS3 - Programming in EduBlocks

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This unit includes: Five lessons in total A programming project that is assessed and a multiple choice assessment to test theoretical knowledge. Homework with answers Worksheets for each lesson Student portfolio to record work with exemplar. Knowledge organiser Scheme of work