Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
Any queries please don't hesitate to contact me via email:
info@mysimplyteach.co.uk
If you're interested in a yearly subscription for £150 per year then go to:
www.mysimplyteach.co.uk
I’ve been working on creating a series of workbooks for Cambridge Technicals in Digital Media and in particular Unit 1. This bundles consists of the following topics:
DM1 - Pre-production
DM2 - Conglomerate structures
DM3 - Independent companies
DM4 - Public service broadcasters
DM5 - Traditional methods of advertising
DM6 - Digital methods of advertising
DM7 - Technological convergence
DM8 - Codes and conventions (Symbolic)
DM9 - Codes and conventions (Technical)
DM10 - Codes and conventions (Print media)
DM11 - Narrative theory
DM12 - Genre theory
DM13 - Stereotypes
DM14 - Classifying audiences
DM15 - Research and Audience feedback
DM16 - Media effects debates
DM17 - Legal and regulatory issues
There is a teacher version and student version. They’re very versatile, they could be used as a revision activity, good for differentiation, build on from flipped learning or a good remote learning activity - these workbooks have worked well for my students during lockdown/closures.
This bundle is a full unit for the teaching and delivery of R093: Creative iMedia in the media industry.
The following pack includes:
Lesson slides with starter activities, objectives, discussion based tasks and worked examples (22 lessons in total)
A student workbook with answers.
Full set of knowledge organisers
Enrichment activities that offer students some stretch and challenge.
A full SOW with lesson by lesson commentary.
This pack includes 11 8-mark questions across the specification aimed to develop your students ability to write long answers to questions in the exam but also teach them on how to contexutalise better when giving responses.
The booklet includes:
11 8-mark questions with a template for differentiation
Mark schemes and model answers to accompany each one.
This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows:
CS28 – Computational methods
CS29 – Searching & Sorting algorithms
CS30 – Writing algorithms
CS31 – High-level languagres
CS32 – Basics of programming
CS33 – String manipulation
CS34 – Selection
CS35 – Counter-controlled iteration
CS36 – Condition-controlled iteration
CS37 – Subroutines
CS38 – Data Structures
CS39 – File handling
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows:
CS40 – Copyright, Designs and Patents Act
CS41 – Data Protection Act
CS42 – Computer Misuse Act
CS43 – Freedom of Information Act
CS44 – Privacy issues
CS45 – Digital divide
CS46 – Sustainability
CS47 – Online services
CS48 – Open-source v Proprietary software
CS49 – Artificial Intelligence
CS50 – Crime
CS51 - Medicine
This series of workbooks will cover a wide range of issues surrounding the use of Computer Science technology. The breakdown is as follows:
CS40 – Copyright, Designs and Patents Act
CS41 – Data Protection Act
CS42 – Computer Misuse Act
CS43 – Freedom of Information Act
CS44 – Privacy issues
CS45 – Digital divide
CS46 – Sustainability
CS47 – Online services
CS48 – Open-source v Proprietary software
CS49 – Artificial Intelligence
CS50 – Crime
CS51 - Medicine
This series of workbooks will cover networks and some other associated with it. The breakdown is as follows:
CS17 - Types of networks (LAN, WAN, Client-server, Peer-to-Peer)
CS18 - Network hardware
CS19 - The internet (inc. Cloud storage and DNS)
CS20 - Network topologies (Star/Mesh and Virtual networks)
CS21 - Network protocols (Including layers)
CS22 - Social engineering (Blagging, Phishing and Shoulder-surfing)
CS23 - Malware (Different types and prevention strategies)
CS24 - Network security (Brute-force, DDOS, Packet sniffers and prevention stategies (e.g. policies, penetration testing etc…)
CS25 - SQL & Data Structures (How to write SQL, SQL injection and prevention strategies)
CS26 - Defensive design (Authentication methods and Validation methods - how to add defensive design to your code)
CS27 - Testing (What is testing, why is it important?, Final/iterative, test data)
Each set includes a teacher and student version.
The rest will be part of a bundle.
This series of workbooks will cover programming techniques which works in line with the new J277 specification. The breakdown is as follows:
CS28 – Computational methods
CS29 – Searching & Sorting algorithms
CS30 – Writing algorithms
CS31 – High-level languages
CS32 – Basics of programming
CS33 – String manipulation
CS34 – Selection
CS35 – Counter-controlled iteration
CS36 – Condition-controlled iteration
CS37 – Subroutines
CS38 – Data Structures
CS39 – File handling
Each set includes a teacher and student version.
The rest will be part of a bundle.
This unit is all about animation and will get students to create a 2D animation using Wick Editor. This unit is an updated version. If you’ve already purchased this then email me your receipt of purchase and I can email the updated version.
This unit will include the following:
4 lessons with slides, starters and some discussion based activities
Key vocabulary for each lesson
Wick Editor paper based tutorials (6 in total that cover enough skills to create an effective 2D animation)
A student e-portfolio hat they complete lesson by lesson. Answer booklet also included.
SOW supported by a lesson-by-lesson commentary.
Assessment criteria including a rubric for any schools who use Teams to assess.
Homework based activity
This unit is designed to introduce students to the exciting world of app development and digital graphics. Students will learn the fundamentals of creating mobile applications and designing visually appealing digital graphics to enhance their apps. By the end of this unit, students will have the knowledge and skills to develop a simple mobile app and incorporate custom graphics into it.
The unit of work includes
Five lessons
An electronic portfolio to save/store project work.
Low-stakes testing
Video and paper-based tutorials
Assessment feedback sheet
Rubric for use in Teams.
Assessment criteria and guidance on marking.
SOW with full commentary.
Practice paper with a mark scheme. It includes other topics not covered in the sample paper. Uses a similar format to what you expect students to come across in the examination.
This is a sample from the R093 unit from the new Creative iMedia qualification. Each lesson will consist of the following
Lesson PPT with objectives and starter/discussion based activities.
Student workbook with answers
Knowledge organisers that supplement student’s learning during the lesson.
Knowledge capture which is used to review student’s learning each lesson.
Enrichment folder which includes a combination of homework based activities and stretch tasks for the more able.
Also attached in this sample is the first lesson written out in a SOW template with commentary.
Full version due to be released in June along with R094.
This is a sample of an ultimate revision guide that can be used in preparation for the Unit 1 examination for OCR GCSE Computer Science. This sample pack includes 3 topics with 3 activities each. The activities are differentiated using difficultly level. It also includes answers.